Drinking glasses now break.
- Adds DamageOnLandComponent - Adds DamageOtherOnHitComponent - Drinking glasses break on throw. - Drinking glasses damage others when thrown. - Glass shards also damage others when thrown.
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@@ -29,7 +29,7 @@ namespace Content.Server.GameObjects.Components.Projectiles
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/// <summary>
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/// User who threw the item.
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/// </summary>
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public IEntity User;
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public IEntity User { get; set; }
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void ICollideBehavior.CollideWith(IEntity entity)
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{
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