Revert "Game server api" (#26871)

Revert "Game server api (#24015)"

This reverts commit 297853929b.
This commit is contained in:
Pieter-Jan Briers
2024-04-10 14:19:32 +02:00
committed by GitHub
parent 297853929b
commit 3aee197923
5 changed files with 12 additions and 1055 deletions

View File

@@ -61,7 +61,7 @@ namespace Content.Server.Administration.Systems
public IReadOnlySet<NetUserId> RoundActivePlayers => _roundActivePlayers;
private readonly HashSet<NetUserId> _roundActivePlayers = new();
public readonly PanicBunkerStatus PanicBunker = new();
private readonly PanicBunkerStatus _panicBunker = new();
public override void Initialize()
{
@@ -240,7 +240,7 @@ namespace Content.Server.Administration.Systems
private void OnPanicBunkerChanged(bool enabled)
{
PanicBunker.Enabled = enabled;
_panicBunker.Enabled = enabled;
_chat.SendAdminAlert(Loc.GetString(enabled
? "admin-ui-panic-bunker-enabled-admin-alert"
: "admin-ui-panic-bunker-disabled-admin-alert"
@@ -251,52 +251,52 @@ namespace Content.Server.Administration.Systems
private void OnPanicBunkerDisableWithAdminsChanged(bool enabled)
{
PanicBunker.DisableWithAdmins = enabled;
_panicBunker.DisableWithAdmins = enabled;
UpdatePanicBunker();
}
private void OnPanicBunkerEnableWithoutAdminsChanged(bool enabled)
{
PanicBunker.EnableWithoutAdmins = enabled;
_panicBunker.EnableWithoutAdmins = enabled;
UpdatePanicBunker();
}
private void OnPanicBunkerCountDeadminnedAdminsChanged(bool enabled)
{
PanicBunker.CountDeadminnedAdmins = enabled;
_panicBunker.CountDeadminnedAdmins = enabled;
UpdatePanicBunker();
}
private void OnShowReasonChanged(bool enabled)
{
PanicBunker.ShowReason = enabled;
_panicBunker.ShowReason = enabled;
SendPanicBunkerStatusAll();
}
private void OnPanicBunkerMinAccountAgeChanged(int minutes)
{
PanicBunker.MinAccountAgeHours = minutes / 60;
_panicBunker.MinAccountAgeHours = minutes / 60;
SendPanicBunkerStatusAll();
}
private void OnPanicBunkerMinOverallHoursChanged(int hours)
{
PanicBunker.MinOverallHours = hours;
_panicBunker.MinOverallHours = hours;
SendPanicBunkerStatusAll();
}
private void UpdatePanicBunker()
{
var admins = PanicBunker.CountDeadminnedAdmins
var admins = _panicBunker.CountDeadminnedAdmins
? _adminManager.AllAdmins
: _adminManager.ActiveAdmins;
var hasAdmins = admins.Any();
if (hasAdmins && PanicBunker.DisableWithAdmins)
if (hasAdmins && _panicBunker.DisableWithAdmins)
{
_config.SetCVar(CCVars.PanicBunkerEnabled, false);
}
else if (!hasAdmins && PanicBunker.EnableWithoutAdmins)
else if (!hasAdmins && _panicBunker.EnableWithoutAdmins)
{
_config.SetCVar(CCVars.PanicBunkerEnabled, true);
}
@@ -306,7 +306,7 @@ namespace Content.Server.Administration.Systems
private void SendPanicBunkerStatusAll()
{
var ev = new PanicBunkerChangedEvent(PanicBunker);
var ev = new PanicBunkerChangedEvent(_panicBunker);
foreach (var admin in _adminManager.AllAdmins)
{
RaiseNetworkEvent(ev, admin);