Fix chat sanitization and entity name escaping (#12015)

This commit is contained in:
Leon Friedrich
2022-10-18 19:59:09 +13:00
committed by GitHub
parent 6db886773b
commit 3aeba9a63e
11 changed files with 104 additions and 94 deletions

View File

@@ -198,8 +198,8 @@ public sealed partial class ChatSystem : SharedChatSystem
public void DispatchGlobalAnnouncement(string message, string sender = "Central Command",
bool playSound = true, SoundSpecifier? announcementSound = null, Color? colorOverride = null)
{
var messageWrap = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender));
_chatManager.ChatMessageToAll(ChatChannel.Radio, message, messageWrap, colorOverride);
var wrappedMessage = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender), ("message", FormattedMessage.EscapeText(message)));
_chatManager.ChatMessageToAll(ChatChannel.Radio, message, wrappedMessage, colorOverride);
if (playSound)
{
SoundSystem.Play(announcementSound?.GetSound() ?? DefaultAnnouncementSound, Filter.Broadcast(), AudioParams.Default.WithVolume(-2f));
@@ -218,7 +218,7 @@ public sealed partial class ChatSystem : SharedChatSystem
public void DispatchStationAnnouncement(EntityUid source, string message, string sender = "Central Command",
bool playDefaultSound = true, SoundSpecifier? announcementSound = null, Color? colorOverride = null)
{
var messageWrap = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender));
var wrappedMessage = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender), ("message", FormattedMessage.EscapeText(message)));
var station = _stationSystem.GetOwningStation(source);
if (station == null)
@@ -231,7 +231,7 @@ public sealed partial class ChatSystem : SharedChatSystem
var filter = _stationSystem.GetInStation(stationDataComp);
_chatManager.ChatMessageToManyFiltered(filter, ChatChannel.Radio, message, messageWrap, source, false, colorOverride);
_chatManager.ChatMessageToManyFiltered(filter, ChatChannel.Radio, message, wrappedMessage, source, false, colorOverride);
if (playDefaultSound)
{
@@ -261,15 +261,16 @@ public sealed partial class ChatSystem : SharedChatSystem
var nameEv = new TransformSpeakerNameEvent(source, Name(source));
RaiseLocalEvent(source, nameEv);
var name = FormattedMessage.EscapeText(nameEv.Name);
message = TransformSpeech(source, message);
if (message.Length == 0)
return;
var messageWrap = Loc.GetString("chat-manager-entity-say-wrap-message",
("entityName", nameEv.Name));
var wrappedMessage = Loc.GetString("chat-manager-entity-say-wrap-message",
("entityName", name), ("message", FormattedMessage.EscapeText(message)));
SendInVoiceRange(ChatChannel.Local, message, messageWrap, source, hideChat);
SendInVoiceRange(ChatChannel.Local, message, wrappedMessage, source, hideChat);
_listener.PingListeners(source, message, null);
var ev = new EntitySpokeEvent(message);
@@ -302,8 +303,7 @@ public sealed partial class ChatSystem : SharedChatSystem
var nameEv = new TransformSpeakerNameEvent(source, Name(source));
RaiseLocalEvent(source, nameEv);
var messageWrap = Loc.GetString("chat-manager-entity-whisper-wrap-message",
("entityName", nameEv.Name));
var name = FormattedMessage.EscapeText(nameEv.Name);
var xforms = GetEntityQuery<TransformComponent>();
var ghosts = GetEntityQuery<GhostComponent>();
@@ -322,11 +322,17 @@ public sealed partial class ChatSystem : SharedChatSystem
if (sourceCoords.InRange(EntityManager, transformEntity.Coordinates, WhisperRange) ||
ghosts.HasComponent(playerEntity))
{
_chatManager.ChatMessageToOne(ChatChannel.Whisper, message, messageWrap, source, hideChat, session.ConnectedClient);
var wrappedMessage = Loc.GetString("chat-manager-entity-whisper-wrap-message",
("entityName", name), ("message", FormattedMessage.EscapeText(message)));
_chatManager.ChatMessageToOne(ChatChannel.Whisper, message, wrappedMessage, source, hideChat, session.ConnectedClient);
}
else
{
_chatManager.ChatMessageToOne(ChatChannel.Whisper, obfuscatedMessage, messageWrap, source, hideChat,
var wrappedMessage = Loc.GetString("chat-manager-entity-whisper-wrap-message",
("entityName", name), ("message", FormattedMessage.EscapeText(obfuscatedMessage)));
_chatManager.ChatMessageToOne(ChatChannel.Whisper, obfuscatedMessage, wrappedMessage, source, hideChat,
session.ConnectedClient);
}
}
@@ -344,26 +350,32 @@ public sealed partial class ChatSystem : SharedChatSystem
{
if (!_actionBlocker.CanEmote(source)) return;
// Emotes use Identity.Name, since it doesn't actually involve your voice at all.
var messageWrap = Loc.GetString("chat-manager-entity-me-wrap-message",
("entityName", Identity.Name(source, EntityManager)));
var name = FormattedMessage.EscapeText(Identity.Name(source, EntityManager));
SendInVoiceRange(ChatChannel.Emotes, action, messageWrap, source, hideChat);
// Emotes use Identity.Name, since it doesn't actually involve your voice at all.
var wrappedMessage = Loc.GetString("chat-manager-entity-me-wrap-message",
("entityName", name),
("message", FormattedMessage.EscapeText(action)));
SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, hideChat);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {ToPrettyString(source):user}: {action}");
}
// ReSharper disable once InconsistentNaming
private void SendLOOC(EntityUid source, IPlayerSession player, string message, bool hideChat)
{
var name = FormattedMessage.EscapeText(Identity.Name(source, EntityManager));
if (_adminManager.IsAdmin(player))
{
if (!_adminLoocEnabled) return;
}
else if (!_loocEnabled) return;
var messageWrap = Loc.GetString("chat-manager-entity-looc-wrap-message",
("entityName", Identity.Name(source, EntityManager)));
var wrappedMessage = Loc.GetString("chat-manager-entity-looc-wrap-message",
("entityName", name),
("message", FormattedMessage.EscapeText(message)));
SendInVoiceRange(ChatChannel.LOOC, message, messageWrap, source, hideChat);
SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"LOOC from {player:Player}: {message}");
}
@@ -371,23 +383,25 @@ public sealed partial class ChatSystem : SharedChatSystem
{
var clients = GetDeadChatClients();
var playerName = Name(source);
string messageWrap;
string wrappedMessage;
if (_adminManager.IsAdmin(player))
{
messageWrap = Loc.GetString("chat-manager-send-admin-dead-chat-wrap-message",
wrappedMessage = Loc.GetString("chat-manager-send-admin-dead-chat-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
("userName", player.ConnectedClient.UserName));
("userName", player.ConnectedClient.UserName),
("message", FormattedMessage.EscapeText(message)));
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Admin dead chat from {player:Player}: {message}");
}
else
{
messageWrap = Loc.GetString("chat-manager-send-dead-chat-wrap-message",
wrappedMessage = Loc.GetString("chat-manager-send-dead-chat-wrap-message",
("deadChannelName", Loc.GetString("chat-manager-dead-channel-name")),
("playerName", (playerName)));
("playerName", (playerName)),
("message", FormattedMessage.EscapeText(message)));
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Dead chat from {player:Player}: {message}");
}
_chatManager.ChatMessageToMany(ChatChannel.Dead, message, messageWrap, source, hideChat, clients.ToList());
_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, clients.ToList());
}
#endregion
@@ -397,11 +411,11 @@ public sealed partial class ChatSystem : SharedChatSystem
/// <summary>
/// Sends a chat message to the given players in range of the source entity.
/// </summary>
private void SendInVoiceRange(ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat)
private void SendInVoiceRange(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat)
{
var sessions = new List<ICommonSession>();
ClientDistanceToList(source, VoiceRange, sessions);
_chatManager.ChatMessageToMany(channel, message, messageWrap, source, hideChat, sessions.Select(s => s.ConnectedClient).ToList());
_chatManager.ChatMessageToMany(channel, message, wrappedMessage, source, hideChat, sessions.Select(s => s.ConnectedClient).ToList());
}
/// <summary>
@@ -438,7 +452,6 @@ public sealed partial class ChatSystem : SharedChatSystem
newMessage = SanitizeMessageCapital(newMessage);
if (punctuate)
newMessage = SanitizeMessagePeriod(newMessage);
newMessage = FormattedMessage.EscapeText(newMessage);
_sanitizer.TrySanitizeOutSmilies(newMessage, source, out newMessage, out emoteStr);