Fix chat sanitization and entity name escaping (#12015)

This commit is contained in:
Leon Friedrich
2022-10-18 19:59:09 +13:00
committed by GitHub
parent 6db886773b
commit 3aeba9a63e
11 changed files with 104 additions and 94 deletions

View File

@@ -23,12 +23,12 @@ namespace Content.Server.Chat.Managers
void SendHookOOC(string sender, string message);
void SendAdminAnnouncement(string message);
void ChatMessageToOne(ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat,
void ChatMessageToOne(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat,
INetChannel client, Color? colorOverride = null);
void ChatMessageToMany(ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat,
void ChatMessageToMany(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat,
List<INetChannel> clients, Color? colorOverride = null);
void ChatMessageToManyFiltered(Filter filter, ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat, Color? colorOverride);
void ChatMessageToAll(ChatChannel channel, string message, string messageWrap, Color? colorOverride = null);
void ChatMessageToManyFiltered(Filter filter, ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, Color? colorOverride);
void ChatMessageToAll(ChatChannel channel, string message, string wrappedMessage, Color? colorOverride = null);
bool MessageCharacterLimit(IPlayerSession player, string message);
}