Cleaner BoundUserInterfaces (#17736)
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@@ -1,18 +1,23 @@
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using Content.Shared.MachineLinking;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Client.MachineLinking.UI
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{
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public sealed class SignalPortSelectorBoundUserInterface : BoundUserInterface
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{
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[ViewVariables]
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private SignalPortSelectorMenu? _menu;
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[ViewVariables]
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private string? _selectedTransmitterPort;
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[ViewVariables]
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private string? _selectedReceiverPort;
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public SignalPortSelectorBoundUserInterface([NotNull] ClientUserInterfaceComponent owner, [NotNull] Enum uiKey) : base(owner, uiKey) { }
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public SignalPortSelectorBoundUserInterface([NotNull] EntityUid owner, [NotNull] Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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