Fixes the infinite cuff glitch. (#5241)
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@@ -170,7 +170,7 @@ namespace Content.Server.Cuffs.Components
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return true;
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}
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if (cuffed.CuffedHandCount == hands.Count)
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if (cuffed.CuffedHandCount >= hands.Count)
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-target-has-no-free-hands-error",("targetName", eventArgs.Target)));
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return true;
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