Move TimedDespawn to engine (#20515)

This commit is contained in:
metalgearsloth
2023-09-30 14:35:32 +10:00
committed by GitHub
parent 4a884cda6c
commit 3a196a1d09
21 changed files with 35 additions and 120 deletions

View File

@@ -1,9 +1,10 @@
using Content.Shared.Projectiles;
using Content.Shared.Spawners.Components;
using Robust.Shared.Spawners;
using Content.Shared.Weapons.Ranged.Systems;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.GameStates;
using TimedDespawnComponent = Robust.Shared.Spawners.TimedDespawnComponent;
namespace Content.Client.Projectiles;