Makes the labeller automatically label PRs with shader changes (#30316)

adds shader label to git labeller
This commit is contained in:
deathride58
2024-07-27 23:46:22 -04:00
committed by GitHub
parent 404743f073
commit 3a10ffa030

4
.github/labeler.yml vendored
View File

@@ -12,6 +12,10 @@
- changed-files: - changed-files:
- any-glob-to-any-file: '**/*.xaml*' - any-glob-to-any-file: '**/*.xaml*'
"Changes: Shaders":
- changed-files:
- any-glob-to-any-file: '**/*.swsl'
"No C#": "No C#":
- changed-files: - changed-files:
# Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label. # Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label.