From 39fc0052a44c0fb6a3aeab628b7791c772a6d66e Mon Sep 17 00:00:00 2001 From: TheGrimbeeper Date: Tue, 28 Oct 2025 18:10:44 +1100 Subject: [PATCH] Xenoartifact: Fix phasing effect (#41160) --- .../Xenoarchaeology/Artifact/XAE/XAERemoveCollisionSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Shared/Xenoarchaeology/Artifact/XAE/XAERemoveCollisionSystem.cs b/Content.Shared/Xenoarchaeology/Artifact/XAE/XAERemoveCollisionSystem.cs index 5b557a77f3..f047416076 100644 --- a/Content.Shared/Xenoarchaeology/Artifact/XAE/XAERemoveCollisionSystem.cs +++ b/Content.Shared/Xenoarchaeology/Artifact/XAE/XAERemoveCollisionSystem.cs @@ -14,12 +14,12 @@ public sealed class XAERemoveCollisionSystem : BaseXAESystem protected override void OnActivated(Entity ent, ref XenoArtifactNodeActivatedEvent args) { - if (!TryComp(ent.Owner, out var fixtures)) + if (!TryComp(args.Artifact, out var fixtures)) return; foreach (var fixture in fixtures.Fixtures.Values) { - _physics.SetHard(ent.Owner, fixture, false, fixtures); + _physics.SetHard(args.Artifact, fixture, false, fixtures); } } }