Added pricegun sound (#34119)
added pricegun sound Co-authored-by: dylanhunter <dylan2.whittingham@live.uwe.ac.uk>
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@@ -1,3 +1,4 @@
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Cargo.Components;
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@@ -8,4 +9,9 @@ namespace Content.Shared.Cargo.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class PriceGunComponent : Component
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{
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/// <summary>
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/// The sound that plays when the price gun appraises an object.
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/// </summary>
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[DataField]
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public SoundSpecifier AppraisalSound = new SoundPathSpecifier("/Audio/Items/appraiser.ogg");
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}
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