Gamerule Entities (#15513)

This commit is contained in:
Nemanja
2023-04-24 01:20:51 -04:00
committed by GitHub
parent 8943c2a10e
commit 39cc02b8f9
124 changed files with 3097 additions and 4342 deletions

View File

@@ -0,0 +1,25 @@
using Content.Server.StationEvents.Events;
namespace Content.Server.StationEvents.Components;
[RegisterComponent, Access(typeof(MeteorSwarmRule))]
public sealed class MeteorSwarmRuleComponent : Component
{
public float _cooldown;
/// <summary>
/// We'll send a specific amount of waves of meteors towards the station per ending rather than using a timer.
/// </summary>
public int _waveCounter;
public int MinimumWaves = 3;
public int MaximumWaves = 8;
public float MinimumCooldown = 10f;
public float MaximumCooldown = 60f;
public int MeteorsPerWave = 5;
public float MeteorVelocity = 10f;
public float MaxAngularVelocity = 0.25f;
public float MinAngularVelocity = -0.25f;
}