Gamerule Entities (#15513)

This commit is contained in:
Nemanja
2023-04-24 01:20:51 -04:00
committed by GitHub
parent 8943c2a10e
commit 39cc02b8f9
124 changed files with 3097 additions and 4342 deletions

View File

@@ -0,0 +1,14 @@
namespace Content.Server.StationEvents.Components;
[RegisterComponent, Access(typeof(BasicStationEventSchedulerSystem))]
public sealed class BasicStationEventSchedulerComponent : Component
{
public const float MinimumTimeUntilFirstEvent = 300;
/// <summary>
/// How long until the next check for an event runs
/// </summary>
/// Default value is how long until first event is allowed
[ViewVariables(VVAccess.ReadWrite)]
public float TimeUntilNextEvent = MinimumTimeUntilFirstEvent;
}