Rehydratable component attaches spawned entities to grid or map.
Also fix crash when injecting rehydratable with a solution. - Fixes #2969
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@@ -36,6 +36,9 @@ namespace Content.Shared.GameObjects.EntitySystems
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foreach (var solutionChangeArg in solutionChangeArgs)
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{
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solutionChangeArg.SolutionChanged(eventArgs);
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if (owner.Deleted)
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return;
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}
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}
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}
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