Rehydratable component attaches spawned entities to grid or map.

Also fix crash when injecting rehydratable with a solution.
- Fixes #2969
This commit is contained in:
Vera Aguilera Puerto
2021-01-10 15:40:04 +01:00
parent 7d78f6779f
commit 39c220c433
3 changed files with 8 additions and 4 deletions

View File

@@ -36,6 +36,9 @@ namespace Content.Shared.GameObjects.EntitySystems
foreach (var solutionChangeArg in solutionChangeArgs)
{
solutionChangeArg.SolutionChanged(eventArgs);
if (owner.Deleted)
return;
}
}
}