Fix "You're already buckled in" not appearing if trying to buckle while already buckled
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@@ -246,18 +246,12 @@ namespace Content.Server.GameObjects.Components.Mobs
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public bool ToggleBuckle(IEntity user, IEntity to)
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{
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if (BuckledTo == null)
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{
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return TryBuckle(user, to);
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}
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else if (BuckledTo.Owner == to)
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if (BuckledTo?.Owner == to)
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{
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return TryUnbuckle(user);
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}
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else
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{
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return false;
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}
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return TryBuckle(user, to);
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}
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public override void ExposeData(ObjectSerializer serializer)
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