Stop items that are being pulled from spinning (#26504)
* Fixed pulled items spinning when moved * edited out others issues * more reverts * requested fix * Removed "Optional:"
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@@ -269,7 +269,7 @@ public sealed class PullingSystem : EntitySystem
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}
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Dirty(player, pullerComp);
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_throwing.TryThrow(pulled.Value, fromUserCoords, user: player, strength: 4f, animated: false, recoil: false, playSound: false);
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_throwing.TryThrow(pulled.Value, fromUserCoords, user: player, strength: 4f, animated: false, recoil: false, playSound: false, doSpin: false);
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return false;
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}
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