Fix zipties (#13600)
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@@ -31,16 +31,6 @@ namespace Content.Server.Cuffs.Components
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[Dependency] private readonly IComponentFactory _componentFactory = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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/// <summary>
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/// How many of this entity's hands are currently cuffed.
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/// </summary>
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[ViewVariables]
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public int CuffedHandCount => Container.ContainedEntities.Count * 2;
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public EntityUid LastAddedCuffs => Container.ContainedEntities[^1];
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public IReadOnlyList<EntityUid> StoredEntities => Container.ContainedEntities;
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private bool _uncuffing;
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protected override void Initialize()
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@@ -102,24 +92,10 @@ namespace Content.Server.Cuffs.Components
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sys.TryDrop(user, handcuff);
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Container.Insert(handcuff);
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CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? ownerHands) && ownerHands.Hands.Count() > CuffedHandCount;
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_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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UpdateAlert();
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UpdateHeldItems(handcuff);
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Dirty(_entMan);
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return true;
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}
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public void CuffedStateChanged()
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{
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UpdateAlert();
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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}
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/// <summary>
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/// Adds virtual cuff items to the user's hands.
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/// </summary>
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@@ -269,6 +245,7 @@ namespace Content.Server.Cuffs.Components
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SoundSystem.Play(cuff.EndUncuffSound.GetSound(), Filter.Pvs(Owner), Owner);
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_entMan.EntitySysManager.GetEntitySystem<HandVirtualItemSystem>().DeleteInHandsMatching(user, cuffsToRemove);
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Container.Remove(cuffsToRemove);
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if (cuff.BreakOnRemove)
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{
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@@ -281,14 +258,6 @@ namespace Content.Server.Cuffs.Components
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_entMan.EntitySysManager.GetEntitySystem<SharedHandsSystem>().PickupOrDrop(user, cuffsToRemove);
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}
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CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? handsComponent) && handsComponent.SortedHands.Count() > CuffedHandCount;
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_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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UpdateAlert();
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Dirty(_entMan);
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if (CuffedHandCount == 0)
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{
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user.PopupMessage(Loc.GetString("cuffable-component-remove-cuffs-success-message"));
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