Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -77,7 +77,8 @@ namespace Content.Server.Pointing.EntitySystems
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public bool InRange(IEntity pointer, EntityCoordinates coordinates)
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{
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if (pointer.HasComponent<GhostComponent>()){
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if (pointer.HasComponent<GhostComponent>())
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{
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return pointer.Transform.Coordinates.InRange(EntityManager, coordinates, 15);
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}
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else
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@@ -108,7 +109,7 @@ namespace Content.Server.Pointing.EntitySystems
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if (!InRange(player, coords))
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{
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player.PopupMessage(Loc.GetString("You can't reach there!"));
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player.PopupMessage(Loc.GetString("pointing-system-try-point-cannot-reach"));
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return false;
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}
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@@ -123,7 +124,7 @@ namespace Content.Server.Pointing.EntitySystems
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var arrow = EntityManager.SpawnEntity("pointingarrow", coords);
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var layer = (int)VisibilityFlags.Normal;
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var layer = (int) VisibilityFlags.Normal;
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if (player.TryGetComponent(out VisibilityComponent? playerVisibility))
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{
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var arrowVisibility = arrow.EnsureComponent<VisibilityComponent>();
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@@ -148,23 +149,23 @@ namespace Content.Server.Pointing.EntitySystems
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if (EntityManager.TryGetEntity(uid, out var pointed))
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{
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selfMessage = player == pointed
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? Loc.GetString("You point at yourself.")
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: Loc.GetString("You point at {0:theName}.", pointed);
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? Loc.GetString("pointing-system-point-at-self")
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: Loc.GetString("pointing-system-point-at-other", ("other", pointed));
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viewerMessage = player == pointed
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? $"{player.Name} {Loc.GetString("points at {0:themself}.", player)}"
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: $"{player.Name} {Loc.GetString("points at {0:theName}.", pointed)}";
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? Loc.GetString("pointing-system-point-at-self-others", ("otherName", player.Name), ("other", player))
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: Loc.GetString("pointing-system-point-at-other-others", ("otherName", player.Name), ("other", pointed));
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viewerPointedAtMessage = $"{player.Name} {Loc.GetString("points at you.")}";
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viewerPointedAtMessage = Loc.GetString("pointing-system-point-at-you-other", ("otherName", player.Name));
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}
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else
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{
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var tileRef = _mapManager.GetGrid(coords.GetGridId(EntityManager)).GetTileRef(coords);
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var tileDef = _tileDefinitionManager[tileRef.Tile.TypeId];
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selfMessage = Loc.GetString("You point at {0}.", tileDef.DisplayName);
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selfMessage = Loc.GetString("pointing-system-point-at-tile", ("tileName", tileDef.DisplayName));
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viewerMessage = $"{player.Name} {Loc.GetString("points at {0}.", tileDef.DisplayName)}";
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viewerMessage = Loc.GetString("pointing-system-other-point-at-tile", ("otherName", player.Name), ("tileName", tileDef.DisplayName));
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}
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_pointers[session!] = _gameTiming.CurTime;
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