Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -35,8 +35,8 @@ namespace Content.Server.Inventory.Components
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if (_inventory.GetSlotItem(Slots.INNERCLOTHING) == null)
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{
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reason = Loc.GetString(slotMask == SlotFlags.IDCARD
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? "You need a uniform to store something in your ID slot!"
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: "You need a uniform to store something in your pockets!");
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? "human-inventory-controller-component-need-uniform-to-store-in-id-slot-text"
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: "human-inventory-controller-component-need-uniform-to-store-in-pockets-text");
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return false;
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}
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@@ -51,7 +51,7 @@ namespace Content.Server.Inventory.Components
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}
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else if (!flagsCheck)
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{
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reason = Loc.GetString("This is too large!");
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reason = Loc.GetString("human-inventory-controller-component-too-large-text");
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}
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}
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}
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