Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -77,7 +77,7 @@ namespace Content.Server.GameTicking
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DebugTools.Assert(RunLevel == GameRunLevel.PreRoundLobby);
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Logger.InfoS("ticker", "Starting round!");
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SendServerMessage("The round is starting now...");
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SendServerMessage(Loc.GetString("game-ticker-start-round"));
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List<IPlayerSession> readyPlayers;
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if (LobbyEnabled)
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@@ -143,7 +143,9 @@ namespace Content.Server.GameTicking
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SetStartPreset(_configurationManager.GetCVar(CCVars.GameLobbyFallbackPreset));
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var newPreset = MakeGamePreset(profiles);
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_chatManager.DispatchServerAnnouncement(
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$"Failed to start {Preset.ModeTitle} mode! Defaulting to {newPreset.ModeTitle}...");
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Loc.GetString("game-ticker-start-round-cannot-start-game-mode-fallback",
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("failedGameMode", Preset.ModeTitle),
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("fallbackMode", newPreset.ModeTitle)));
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if (!newPreset.Start(readyPlayers, force))
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{
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throw new ApplicationException("Fallback preset failed to start!");
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@@ -155,7 +157,7 @@ namespace Content.Server.GameTicking
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}
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else
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{
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SendServerMessage($"Failed to start {Preset.ModeTitle} mode! Restarting round...");
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SendServerMessage(Loc.GetString("game-ticker-start-round-cannot-start-game-mode-restart", ("failedGameMode", Preset.ModeTitle)));
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RestartRound();
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DelayStart(TimeSpan.FromSeconds(PresetFailedCooldownIncrease));
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return;
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@@ -204,7 +206,7 @@ namespace Content.Server.GameTicking
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PlayerICName = mind.CurrentEntity?.Name,
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Role = antag
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? mind.AllRoles.First(role => role.Antagonist).Name
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: mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("Unknown"),
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: mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("game-ticker-unknown-role"),
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Antag = antag,
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Observer = status == LobbyPlayerStatus.Observer,
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};
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@@ -223,14 +225,13 @@ namespace Content.Server.GameTicking
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if (_updateOnRoundEnd)
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{
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_baseServer.Shutdown(
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Loc.GetString("Server is shutting down for update and will automatically restart."));
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_baseServer.Shutdown(Loc.GetString("game-ticker-shutdown-server-update"));
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return;
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}
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Logger.InfoS("ticker", "Restarting round!");
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SendServerMessage("Restarting round...");
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SendServerMessage(Loc.GetString("game-ticker-restart-round"));
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RoundNumberMetric.Inc();
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@@ -319,7 +320,7 @@ namespace Content.Server.GameTicking
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RaiseNetworkEvent(new TickerLobbyCountdownEvent(_roundStartTime, Paused));
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_chatManager.DispatchServerAnnouncement($"Round start has been delayed for {time.TotalSeconds} seconds.");
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_chatManager.DispatchServerAnnouncement(Loc.GetString("game-ticker-delay-start", ("seconds",time.TotalSeconds)));
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return true;
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}
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