Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -85,9 +85,11 @@ namespace Content.Server.Dice
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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//No details check, since the sprite updates to show the side.
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message.AddMarkup(Loc.GetString(
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"A dice with [color=lightgray]{0}[/color] sides.\n" + "It has landed on a [color=white]{1}[/color].",
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_sides, _currentSide));
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message.AddMarkup(Loc.GetString("dice-component-on-examine-message-part-1",
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("sidesAmount", _sides))
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+ "\n" +
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Loc.GetString("dice-component-on-examine-message-part-2",
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("currentSide", _currentSide)));
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}
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}
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}
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