Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -56,11 +56,6 @@ namespace Content.Server.Chat.Managers
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private const int VoiceRange = 7; // how far voice goes in world units
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/// <summary>
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/// The message displayed to the player when it exceeds the chat character limit
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/// </summary>
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private const string MaxLengthExceededMessage = "Your message exceeded {0} character limit";
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//TODO: make prio based?
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private readonly List<TransformChat> _chatTransformHandlers = new();
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private bool _oocEnabled = true;
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@@ -83,13 +78,13 @@ namespace Content.Server.Chat.Managers
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private void OnOocEnabledChanged(bool val)
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{
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_oocEnabled = val;
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DispatchServerAnnouncement(val ? "OOC chat has been enabled." : "OOC chat has been disabled.");
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DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-ooc-chat-enabled-message" : "chat-manager-ooc-chat-disabled-message"));
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}
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private void OnAdminOocEnabledChanged(bool val)
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{
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_adminOocEnabled = val;
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DispatchServerAnnouncement(val ? "Admin OOC chat has been enabled." : "Admin OOC chat has been disabled.");
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DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-admin-ooc-chat-enabled-message" : "chat-manager-admin-ooc-chat-disabled-message"));
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}
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public void DispatchServerAnnouncement(string message)
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@@ -97,7 +92,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Server;
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msg.Message = message;
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msg.MessageWrap = "SERVER: {0}";
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msg.MessageWrap = Loc.GetString("chat-manager-server-wrap-message");
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_netManager.ServerSendToAll(msg);
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Logger.InfoS("SERVER", message);
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}
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@@ -107,7 +102,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Radio;
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msg.Message = message;
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msg.MessageWrap = $"{sender} Announcement:\n{{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender));
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_netManager.ServerSendToAll(msg);
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}
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@@ -116,7 +111,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Server;
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msg.Message = message;
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msg.MessageWrap = "SERVER: {0}";
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msg.MessageWrap = Loc.GetString("chat-manager-server-wrap-message");
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_netManager.ServerSendMessage(msg, player.ConnectedClient);
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}
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@@ -131,7 +126,7 @@ namespace Content.Server.Chat.Managers
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if (source.TryGetComponent(out ActorComponent? actor) &&
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message.Length > MaxMessageLength)
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{
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var feedback = Loc.GetString(MaxLengthExceededMessage, MaxMessageLength);
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var feedback = Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength));
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DispatchServerMessage(actor.PlayerSession, feedback);
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@@ -170,7 +165,7 @@ namespace Content.Server.Chat.Managers
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}
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else
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{
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source.PopupMessage(Loc.GetString("You don't have a headset on!"));
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source.PopupMessage(Loc.GetString("chat-manager-no-headset-on-message"));
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}
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}
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else
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@@ -188,7 +183,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Local;
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msg.Message = message;
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msg.MessageWrap = Loc.GetString("{0} says, \"{{0}}\"", source.Name);
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msg.MessageWrap = Loc.GetString("chat-manager-entity-say-wrap-message",("entityName", source.Name));
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msg.SenderEntity = source.Uid;
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_netManager.ServerSendToMany(msg, clients);
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}
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@@ -209,7 +204,7 @@ namespace Content.Server.Chat.Managers
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// Check if message exceeds the character limit
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if (action.Length > MaxMessageLength)
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{
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DispatchServerMessage(actor.PlayerSession, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
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DispatchServerMessage(actor.PlayerSession, Loc.GetString("chat-manager-max-message-length-exceeded-message",("limit", MaxMessageLength)));
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return;
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}
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@@ -221,7 +216,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Emotes;
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msg.Message = action;
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msg.MessageWrap = $"{source.Name} {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-entity-me-wrap-message", ("entityName",source.Name));
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msg.SenderEntity = source.Uid;
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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@@ -243,7 +238,7 @@ namespace Content.Server.Chat.Managers
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// Check if message exceeds the character limit
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if (message.Length > MaxMessageLength)
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{
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DispatchServerMessage(player, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
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DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength)));
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return;
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}
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@@ -252,7 +247,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.OOC;
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msg.Message = message;
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msg.MessageWrap = $"OOC: {player.Name}: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-ooc-wrap-message", ("playerName",player.Name));
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if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
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{
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var prefs = _preferencesManager.GetPreferences(player.UserId);
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@@ -261,7 +256,7 @@ namespace Content.Server.Chat.Managers
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if (player.ConnectedClient.UserData.PatronTier is { } patron &&
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PatronOocColors.TryGetValue(patron, out var patronColor))
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{
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msg.MessageWrap = $"OOC: [color={patronColor}]{player.Name}[/color]: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-ooc-patron-wrap-message", ("patronColor", patronColor),("playerName", player.Name));
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}
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//TODO: player.Name color, this will need to change the structure of the MsgChatMessage
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@@ -275,7 +270,7 @@ namespace Content.Server.Chat.Managers
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// Check if message exceeds the character limit
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if (message.Length > MaxMessageLength)
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{
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DispatchServerMessage(player, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
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DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message",("limit", MaxMessageLength)));
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return;
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}
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@@ -286,7 +281,9 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Dead;
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msg.Message = message;
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msg.MessageWrap = $"{Loc.GetString("DEAD")}: {player.AttachedEntity?.Name}: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-dead-chat-wrap-message",
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("deadChannelName", Loc.GetString("chat-manager-dead-channel-name")),
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("playerName", player.AttachedEntity?.Name ?? "???"));
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msg.SenderEntity = player.AttachedEntityUid.GetValueOrDefault();
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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@@ -296,7 +293,7 @@ namespace Content.Server.Chat.Managers
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// Check if message exceeds the character limit
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if (message.Length > MaxMessageLength)
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{
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DispatchServerMessage(player, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
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DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength)));
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return;
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}
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@@ -307,7 +304,9 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Dead;
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msg.Message = message;
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msg.MessageWrap = $"{Loc.GetString("ADMIN")}:(${player.ConnectedClient.UserName}): {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-admin-dead-chat-wrap-message",
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("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
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("userName", player.ConnectedClient.UserName));
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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@@ -324,7 +323,7 @@ namespace Content.Server.Chat.Managers
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// Check if message exceeds the character limit
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if (message.Length > MaxMessageLength)
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{
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DispatchServerMessage(player, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
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DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength)));
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return;
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}
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@@ -336,7 +335,9 @@ namespace Content.Server.Chat.Managers
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msg.Channel = ChatChannel.AdminChat;
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msg.Message = message;
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msg.MessageWrap = $"{Loc.GetString("ADMIN")}: {player.Name}: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-admin-chat-wrap-message",
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("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
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("playerName", player.Name));
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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@@ -350,7 +351,8 @@ namespace Content.Server.Chat.Managers
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msg.Channel = ChatChannel.AdminChat;
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msg.Message = message;
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msg.MessageWrap = $"{Loc.GetString("ADMIN")}: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-admin-announcement-wrap-message",
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("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")));
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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@@ -362,7 +364,7 @@ namespace Content.Server.Chat.Managers
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.OOC;
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msg.Message = message;
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msg.MessageWrap = $"OOC: (D){sender}: {{0}}";
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msg.MessageWrap = Loc.GetString("chat-manager-send-hook-ooc-wrap-message", ("senderName", sender));
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_netManager.ServerSendToAll(msg);
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}
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