Better top menu styling.
This commit is contained in:
@@ -1,10 +1,13 @@
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using System;
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using Content.Client.Utility;
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using Robust.Client.Graphics;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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namespace Content.Client.UserInterface
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{
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@@ -22,9 +25,7 @@ namespace Content.Client.UserInterface
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/// </summary>
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internal sealed class GameHud : IGameHud
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{
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public const string StyleClassTopMenuButton = "topMenuButton";
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private TextureButton _buttonEscapeMenu;
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private TopButton _buttonEscapeMenu;
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#pragma warning disable 649
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[Dependency] private readonly IResourceCache _resourceCache;
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@@ -37,19 +38,17 @@ namespace Content.Client.UserInterface
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RootControl.SetAnchorPreset(Control.LayoutPreset.Wide);
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_buttonEscapeMenu = new TextureButton
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var escapeTexture = _resourceCache.GetTexture("/Textures/UserInterface/hamburger.svg.96dpi.png");
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_buttonEscapeMenu = new TopButton(escapeTexture, "esc")
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{
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TextureNormal = _resourceCache.GetTexture("/Textures/UserInterface/hamburger.svg.96dpi.png"),
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ToggleMode = true,
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ToolTip = _localizationManager.GetString("Open escape menu.")
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};
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_buttonEscapeMenu.OnToggled += args => { EscapeButtonToggled?.Invoke(args.Pressed); };
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_buttonEscapeMenu.AddStyleClass(StyleClassTopMenuButton);
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_buttonEscapeMenu.OnToggled += args => EscapeButtonToggled?.Invoke(args.Pressed);
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RootControl.AddChild(_buttonEscapeMenu);
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_buttonEscapeMenu.SetAnchorAndMarginPreset(Control.LayoutPreset.TopLeft, margin: 20);
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_buttonEscapeMenu.SetAnchorAndMarginPreset(Control.LayoutPreset.TopLeft, margin: 10);
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}
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public Control RootControl { get; private set; }
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@@ -61,5 +60,108 @@ namespace Content.Client.UserInterface
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}
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public Action<bool> EscapeButtonToggled { get; set; }
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public sealed class TopButton : BaseButton
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{
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private static readonly Color ColorNormal = Color.FromHex("#7b7e9e");
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private static readonly Color ColorHovered = Color.FromHex("#9699bb");
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private static readonly Color ColorPressed = Color.FromHex("#00b061");
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private readonly VBoxContainer _container;
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private readonly TextureRect _textureRect;
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private readonly Label _label;
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public TopButton(Texture texture, string keyName)
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{
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ToggleMode = true;
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_container = new VBoxContainer {MouseFilter = MouseFilterMode.Ignore};
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AddChild(_container);
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_container.AddChild(_textureRect = new TextureRect
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{
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Texture = texture,
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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MouseFilter = MouseFilterMode.Ignore,
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ModulateSelfOverride = ColorNormal
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});
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_container.AddChild(_label = new Label
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{
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Text = keyName,
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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MouseFilter = MouseFilterMode.Ignore,
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ModulateSelfOverride = ColorNormal
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});
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_container.SetAnchorAndMarginPreset(LayoutPreset.Wide);
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DrawModeChanged();
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}
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protected override Vector2 CalculateMinimumSize()
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{
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var styleSize = ActualStyleBox?.MinimumSize ?? Vector2.Zero;
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return (0, 4) + styleSize + _container?.CombinedMinimumSize ?? Vector2.Zero;
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}
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protected override void Draw(DrawingHandleScreen handle)
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{
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ActualStyleBox?.Draw(handle, PixelSizeBox);
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}
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private StyleBox ActualStyleBox
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{
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get
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{
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TryGetStyleProperty(Button.StylePropertyStyleBox, out StyleBox ret);
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return ret;
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}
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}
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protected override void DrawModeChanged()
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{
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switch (DrawMode)
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{
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case DrawModeEnum.Normal:
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StylePseudoClass = Button.StylePseudoClassNormal;
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_textureRect.ModulateSelfOverride = ColorNormal;
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_label.ModulateSelfOverride = ColorNormal;
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break;
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case DrawModeEnum.Pressed:
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StylePseudoClass = Button.StylePseudoClassPressed;
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_textureRect.ModulateSelfOverride = ColorPressed;
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_label.ModulateSelfOverride = ColorPressed;
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break;
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case DrawModeEnum.Hover:
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StylePseudoClass = Button.StylePseudoClassHover;
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_textureRect.ModulateSelfOverride = ColorHovered;
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_label.ModulateSelfOverride = ColorHovered;
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break;
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case DrawModeEnum.Disabled:
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break;
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}
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}
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protected override void StylePropertiesChanged()
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{
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base.StylePropertiesChanged();
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if (_container == null)
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{
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return;
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}
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var box = ActualStyleBox ?? new StyleBoxEmpty();
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_container.MarginLeft = box.GetContentMargin(StyleBox.Margin.Left);
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_container.MarginRight = -box.GetContentMargin(StyleBox.Margin.Right);
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_container.MarginTop = box.GetContentMargin(StyleBox.Margin.Top) + 4;
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_container.MarginBottom = -box.GetContentMargin(StyleBox.Margin.Bottom);
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}
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}
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}
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}
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@@ -442,20 +442,23 @@ namespace Content.Client.UserInterface
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new StyleProperty(Label.StylePropertyFontColor, new Color(0.024f, 0.8f, 0.0f))
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}),
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// Those buttons on the top left.
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new StyleRule(new SelectorElement(typeof(TextureButton), new []{GameHud.StyleClassTopMenuButton}, null, TextureButton.StylePseudoClassNormal), new []
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// Those top menu buttons.
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new StyleRule(
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new SelectorElement(typeof(GameHud.TopButton), null, null, Button.StylePseudoClassNormal), new []
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{
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new StyleProperty(Control.StylePropertyModulateSelf, Color.FromHex("#7b7e9e"))
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new StyleProperty(Button.StylePropertyStyleBox, buttonNormal),
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}),
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new StyleRule(new SelectorElement(typeof(TextureButton), new []{GameHud.StyleClassTopMenuButton}, null, TextureButton.StylePseudoClassHover), new []
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new StyleRule(
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new SelectorElement(typeof(GameHud.TopButton), null, null, Button.StylePseudoClassPressed), new []
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{
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new StyleProperty(Control.StylePropertyModulateSelf, Color.FromHex("#8285a3"))
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new StyleProperty(Button.StylePropertyStyleBox, buttonPressed),
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}),
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new StyleRule(new SelectorElement(typeof(TextureButton), new []{GameHud.StyleClassTopMenuButton}, null, TextureButton.StylePseudoClassPressed), new []
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new StyleRule(
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new SelectorElement(typeof(GameHud.TopButton), null, null, Button.StylePseudoClassHover), new []
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{
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new StyleProperty(Control.StylePropertyModulateSelf, Color.FromHex("#00b061"))
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new StyleProperty(Button.StylePropertyStyleBox, buttonHover),
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}),
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});
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}
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