Re-implement recoil (#9406)

* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks
This commit is contained in:
metalgearsloth
2022-07-14 22:01:25 +10:00
committed by GitHub
parent d9e423cebb
commit 38fc066fb9
8 changed files with 76 additions and 52 deletions

View File

@@ -31,7 +31,7 @@ public sealed partial class ExplosionSystem : EntitySystem
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly NodeGroupSystem _nodeGroupSystem = default!;
[Dependency] private readonly CameraRecoilSystem _recoilSystem = default!;
[Dependency] private readonly SharedCameraRecoilSystem _recoilSystem = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly ThrowingSystem _throwingSystem = default!;