serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -11,9 +11,10 @@ namespace Content.Client.Gravity
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[DataField("spritemap")]
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private Dictionary<string, string> _rawSpriteMap
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{
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get => _spriteMap.ToDictionary(x => x.Value.ToString().ToLower(), x => x.Value);
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get => _spriteMap.ToDictionary(x => x.Key.ToString().ToLower(), x => x.Value);
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set
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{
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_spriteMap.Clear();
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// Get Sprites for each status
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foreach (var status in (GravityGeneratorStatus[]) Enum.GetValues(typeof(GravityGeneratorStatus)))
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{
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