Merge showsubfloorforever into showsubfloor (#33682)

This commit is contained in:
SpaceManiac
2025-03-10 17:01:11 -07:00
committed by GitHub
parent 3b31b72ed0
commit 38615b72e5
5 changed files with 9 additions and 30 deletions

View File

@@ -36,29 +36,6 @@ internal sealed class ShowSubFloor : LocalizedCommands
}
}
internal sealed class ShowSubFloorForever : LocalizedCommands
{
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
public const string CommandName = "showsubfloorforever";
public override string Command => CommandName;
public override string Help => LocalizationManager.GetString($"cmd-{Command}-help", ("command", Command));
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
_entitySystemManager.GetEntitySystem<SubFloorHideSystem>().ShowAll = true;
var entMan = IoCManager.Resolve<IEntityManager>();
var components = entMan.EntityQuery<SubFloorHideComponent, SpriteComponent>(true);
foreach (var (_, sprite) in components)
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
}
}
}
internal sealed class NotifyCommand : LocalizedCommands
{
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;

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@@ -24,7 +24,7 @@ internal sealed class MappingClientSideSetupCommand : LocalizedCommands
{
_entitySystemManager.GetEntitySystem<MarkerSystem>().MarkersVisible = true;
_lightManager.Enabled = false;
shell.ExecuteCommand("showsubfloorforever");
shell.ExecuteCommand("showsubfloor");
_entitySystemManager.GetEntitySystem<ActionsSystem>().LoadActionAssignments("/mapping_actions.yml", false);
}
}

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@@ -64,9 +64,15 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
args.Sprite.Visible = hasVisibleLayer || revealed;
// allows a t-ray to show wires/pipes above carpets/puddles
if (scannerRevealed)
if (ShowAll)
{
// Allows sandbox mode to make wires visible over other stuff.
component.OriginalDrawDepth ??= args.Sprite.DrawDepth;
args.Sprite.DrawDepth = (int)Shared.DrawDepth.DrawDepth.Overdoors;
}
else if (scannerRevealed)
{
// Allows a t-ray to show wires/pipes above carpets/puddles.
if (component.OriginalDrawDepth is not null)
return;
component.OriginalDrawDepth = args.Sprite.DrawDepth;

View File

@@ -4,8 +4,5 @@ cmd-showmarkers-help = Usage: {$command}
cmd-showsubfloor-desc = Makes entities below the floor always visible.
cmd-showsubfloor-help = Usage: {$command}
cmd-showsubfloorforever-desc = Makes entities below the floor always visible until the client is restarted.
cmd-showsubfloorforever-help = Usage: {$command}
cmd-notify-desc = Send a notify client side.
cmd-notify-help = Usage: {$command} <message>

View File

@@ -65,7 +65,6 @@
- showemergencyshuttle
- zoom
- showsubfloor
- showsubfloorforever
- showmarkers
- nodevis
- nodevisfilter