Fix construction ghost HandsComponent check (#1386)

Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
This commit is contained in:
F77F
2020-07-17 03:40:38 -05:00
committed by GitHub
parent de013ba2ab
commit 37f5e175e0

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@@ -274,7 +274,10 @@ namespace Content.Server.GameObjects.EntitySystems
} }
// Try to find the stack with the material in the user's hand. // Try to find the stack with the material in the user's hand.
var hands = placingEnt.GetComponent<HandsComponent>(); if(!placingEnt.TryGetComponent<HandsComponent>(out var hands))
{
return false;
};
var activeHand = hands.GetActiveHand?.Owner; var activeHand = hands.GetActiveHand?.Owner;
if (activeHand == null) if (activeHand == null)
{ {