Change components to use timer component (#2426)
* Change components to use timer component * Fix old usages of tokens
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Threading;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.Timers;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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@@ -67,7 +68,7 @@ namespace Content.Server.GameObjects.Components.Markers
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{
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TokenSource?.Cancel();
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TokenSource = new CancellationTokenSource();
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Timer.SpawnRepeating(TimeSpan.FromSeconds(IntervalSeconds), OnTimerFired, TokenSource.Token);
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Owner.SpawnRepeatingTimer(TimeSpan.FromSeconds(IntervalSeconds), OnTimerFired, TokenSource.Token);
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}
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private void OnTimerFired()
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