Gas analyzer compref removal (#17992)
* Gas analyzer compref removal * don't question it
This commit is contained in:
@@ -1,9 +0,0 @@
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using Content.Shared.Atmos.Components;
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namespace Content.Client.Atmos.Components
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{
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[RegisterComponent]
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internal sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent
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{
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}
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}
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@@ -1,5 +1,5 @@
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using Robust.Client.GameObjects;
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using static Content.Shared.Atmos.Components.SharedGasAnalyzerComponent;
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using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
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namespace Content.Client.Atmos.UI
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{
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@@ -16,7 +16,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasAnalyzerWindow(this);
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_window = new GasAnalyzerWindow();
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_window.OnClose += OnClose;
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_window.OpenCentered();
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}
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@@ -7,23 +7,17 @@ using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface.XAML;
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using static Content.Shared.Atmos.Components.SharedGasAnalyzerComponent;
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using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
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namespace Content.Client.Atmos.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class GasAnalyzerWindow : DefaultWindow
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{
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private GasAnalyzerBoundUserInterface _owner;
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private IEntityManager _entityManager;
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public GasAnalyzerWindow(GasAnalyzerBoundUserInterface owner)
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public GasAnalyzerWindow()
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{
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RobustXamlLoader.Load(this);
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_entityManager = IoCManager.Resolve<IEntityManager>();
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_owner = owner;
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}
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public void Populate(GasAnalyzerUserMessage msg)
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@@ -74,7 +68,7 @@ namespace Content.Client.Atmos.UI
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_ => GridIcon.OverrideDirection
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};
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GridIcon.Sprite = _entityManager.GetComponent<SpriteComponent>(msg.DeviceUid);
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GridIcon.SetEntity(msg.DeviceUid);
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LeftPanel.RemoveAllChildren();
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MiddlePanel.RemoveAllChildren();
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RightPanel.RemoveAllChildren();
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@@ -262,10 +256,9 @@ namespace Content.Client.Atmos.UI
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});
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// This is the gas bar thingy
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var height = 30;
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var minSize = 24; // This basically allows gases which are too small, to be shown properly
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var gasBar = new SplitBar()
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var gasBar = new SplitBar
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{
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MinHeight = height
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MinHeight = height,
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};
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// Separator
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dataContainer.AddChild(new Control
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@@ -1,17 +1,4 @@
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using Content.Shared.Atmos.Components;
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using Robust.Shared.Map;
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namespace Content.Server.Atmos.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedGasAnalyzerComponent))]
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public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent
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{
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[ViewVariables] public EntityUid? Target;
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[ViewVariables] public EntityUid User;
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[ViewVariables] public EntityCoordinates? LastPosition;
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[ViewVariables] public bool Enabled;
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}
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namespace Content.Server.Atmos.Components;
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/// <summary>
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/// Used to keep track of which analyzers are active for update purposes
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@@ -20,11 +7,12 @@ namespace Content.Server.Atmos.Components
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public sealed class ActiveGasAnalyzerComponent : Component
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{
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// Set to a tiny bit after the default because otherwise the user often gets a blank window when first using
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[DataField("accumulatedFrameTime"), ViewVariables(VVAccess.ReadWrite)]
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public float AccumulatedFrametime = 2.01f;
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/// <summary>
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/// How often to update the analyzer
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/// </summary>
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[DataField("updateInterval"), ViewVariables(VVAccess.ReadWrite)]
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public float UpdateInterval = 1f;
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}
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}
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@@ -9,8 +9,7 @@ using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using static Content.Shared.Atmos.Components.SharedGasAnalyzerComponent;
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using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -21,6 +20,7 @@ namespace Content.Server.Atmos.EntitySystems
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[Dependency] private readonly AtmosphereSystem _atmo = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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public override void Initialize()
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{
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@@ -34,8 +34,8 @@ namespace Content.Server.Atmos.EntitySystems
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public override void Update(float frameTime)
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{
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foreach (var analyzer in EntityQuery<ActiveGasAnalyzerComponent>())
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var query = EntityQueryEnumerator<ActiveGasAnalyzerComponent>();
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while (query.MoveNext(out var uid, out var analyzer))
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{
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// Don't update every tick
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analyzer.AccumulatedFrametime += frameTime;
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@@ -45,8 +45,8 @@ namespace Content.Server.Atmos.EntitySystems
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analyzer.AccumulatedFrametime -= analyzer.UpdateInterval;
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if (!UpdateAnalyzer(analyzer.Owner))
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RemCompDeferred<ActiveGasAnalyzerComponent>(analyzer.Owner);
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if (!UpdateAnalyzer(uid))
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RemCompDeferred<ActiveGasAnalyzerComponent>(uid);
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}
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}
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@@ -61,7 +61,7 @@ namespace Content.Server.Atmos.EntitySystems
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return;
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}
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ActivateAnalyzer(uid, component, args.User, args.Target);
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OpenUserInterface(args.User, component);
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OpenUserInterface(uid, args.User, component);
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args.Handled = true;
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}
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@@ -87,7 +87,7 @@ namespace Content.Server.Atmos.EntitySystems
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component.LastPosition = null;
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component.Enabled = true;
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Dirty(component);
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UpdateAppearance(component);
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UpdateAppearance(uid, component);
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if(!HasComp<ActiveGasAnalyzerComponent>(uid))
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AddComp<ActiveGasAnalyzerComponent>(uid);
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UpdateAnalyzer(uid, component);
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@@ -98,7 +98,7 @@ namespace Content.Server.Atmos.EntitySystems
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/// </summary>
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private void OnDropped(EntityUid uid, GasAnalyzerComponent component, DroppedEvent args)
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{
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if(args.User is { } userId && component.Enabled)
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if(args.User is var userId && component.Enabled)
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_popup.PopupEntity(Loc.GetString("gas-analyzer-shutoff"), userId, userId);
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DisableAnalyzer(uid, component, args.User);
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}
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@@ -116,7 +116,7 @@ namespace Content.Server.Atmos.EntitySystems
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component.Enabled = false;
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Dirty(component);
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UpdateAppearance(component);
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UpdateAppearance(uid, component);
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RemCompDeferred<ActiveGasAnalyzerComponent>(uid);
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}
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@@ -130,12 +130,15 @@ namespace Content.Server.Atmos.EntitySystems
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DisableAnalyzer(uid, component);
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}
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private void OpenUserInterface(EntityUid user, GasAnalyzerComponent component)
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private void OpenUserInterface(EntityUid uid, EntityUid user, GasAnalyzerComponent? component = null)
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{
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if (!Resolve(uid, ref component, false))
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return;
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if (!TryComp<ActorComponent>(user, out var actor))
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return;
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_userInterface.TryOpen(component.Owner, GasAnalyzerUiKey.Key, actor.PlayerSession);
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_userInterface.TryOpen(uid, GasAnalyzerUiKey.Key, actor.PlayerSession);
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}
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/// <summary>
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@@ -157,7 +160,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (component.LastPosition.HasValue)
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{
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// Check if position is out of range => don't update and disable
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if (!component.LastPosition.Value.InRange(EntityManager, userPos, SharedInteractionSystem.InteractionRange))
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if (!component.LastPosition.Value.InRange(EntityManager, _transform, userPos, SharedInteractionSystem.InteractionRange))
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{
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if(component.User is { } userId && component.Enabled)
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_popup.PopupEntity(Loc.GetString("gas-analyzer-shutoff"), userId, userId);
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@@ -169,7 +172,7 @@ namespace Content.Server.Atmos.EntitySystems
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var gasMixList = new List<GasMixEntry>();
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// Fetch the environmental atmosphere around the scanner. This must be the first entry
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var tileMixture = _atmo.GetContainingMixture(component.Owner, true);
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var tileMixture = _atmo.GetContainingMixture(uid, true);
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if (tileMixture != null)
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{
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gasMixList.Add(new GasMixEntry(Loc.GetString("gas-analyzer-window-environment-tab-label"), tileMixture.Pressure, tileMixture.Temperature,
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@@ -193,7 +196,7 @@ namespace Content.Server.Atmos.EntitySystems
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// gas analyzed was used on an entity, try to request gas data via event for override
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var ev = new GasAnalyzerScanEvent();
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RaiseLocalEvent(component.Target.Value, ev, false);
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RaiseLocalEvent(component.Target.Value, ev);
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if (ev.GasMixtures != null)
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{
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@@ -223,7 +226,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (gasMixList.Count == 0)
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return false;
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_userInterface.TrySendUiMessage(component.Owner, GasAnalyzerUiKey.Key,
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_userInterface.TrySendUiMessage(uid, GasAnalyzerUiKey.Key,
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new GasAnalyzerUserMessage(gasMixList.ToArray(),
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component.Target != null ? Name(component.Target.Value) : string.Empty,
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component.Target ?? EntityUid.Invalid,
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@@ -234,9 +237,9 @@ namespace Content.Server.Atmos.EntitySystems
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/// <summary>
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/// Sets the appearance based on the analyzers Enabled state
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/// </summary>
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private void UpdateAppearance(GasAnalyzerComponent analyzer)
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private void UpdateAppearance(EntityUid uid, GasAnalyzerComponent analyzer)
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{
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_appearance.SetData(analyzer.Owner, GasAnalyzerVisuals.Enabled, analyzer.Enabled);
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_appearance.SetData(uid, GasAnalyzerVisuals.Enabled, analyzer.Enabled);
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}
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/// <summary>
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111
Content.Shared/Atmos/Components/GasAnalyzerComponent.cs
Normal file
111
Content.Shared/Atmos/Components/GasAnalyzerComponent.cs
Normal file
@@ -0,0 +1,111 @@
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Atmos.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed class GasAnalyzerComponent : Component
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{
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[ViewVariables]
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public EntityUid? Target;
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[ViewVariables]
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public EntityUid User;
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[ViewVariables(VVAccess.ReadWrite)]
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public EntityCoordinates? LastPosition;
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[DataField("enabled"), ViewVariables(VVAccess.ReadWrite)]
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public bool Enabled;
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[Serializable, NetSerializable]
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public enum GasAnalyzerUiKey
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{
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Key,
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}
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/// <summary>
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/// Atmospheric data is gathered in the system and sent to the user
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class GasAnalyzerUserMessage : BoundUserInterfaceMessage
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{
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public string DeviceName;
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public EntityUid DeviceUid;
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public bool DeviceFlipped;
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public string? Error;
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public GasMixEntry[] NodeGasMixes;
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public GasAnalyzerUserMessage(GasMixEntry[] nodeGasMixes, string deviceName, EntityUid deviceUid, bool deviceFlipped, string? error = null)
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{
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NodeGasMixes = nodeGasMixes;
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DeviceName = deviceName;
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DeviceUid = deviceUid;
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DeviceFlipped = deviceFlipped;
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Error = error;
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}
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}
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/// <summary>
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/// Contains information on a gas mix entry, turns into a tab in the UI
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/// </summary>
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[Serializable, NetSerializable]
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public struct GasMixEntry
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{
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/// <summary>
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/// Name of the tab in the UI
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/// </summary>
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public readonly string Name;
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public readonly float Pressure;
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public readonly float Temperature;
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public readonly GasEntry[]? Gases;
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public GasMixEntry(string name, float pressure, float temperature, GasEntry[]? gases = null)
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{
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Name = name;
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Pressure = pressure;
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Temperature = temperature;
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Gases = gases;
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}
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}
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/// <summary>
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/// Individual gas entry data for populating the UI
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/// </summary>
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[Serializable, NetSerializable]
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public struct GasEntry
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{
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public readonly string Name;
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public readonly float Amount;
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public readonly string Color;
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public GasEntry(string name, float amount, string color)
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{
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Name = name;
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Amount = amount;
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Color = color;
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}
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public override string ToString()
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{
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// e.g. "Plasma: 2000 mol"
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return Loc.GetString(
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"gas-entry-info",
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("gasName", Name),
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("gasAmount", Amount));
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}
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}
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[Serializable, NetSerializable]
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public sealed class GasAnalyzerDisableMessage : BoundUserInterfaceMessage
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{
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}
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}
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[Serializable, NetSerializable]
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public enum GasAnalyzerVisuals : byte
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{
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Enabled,
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}
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@@ -1,99 +0,0 @@
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Atmos.Components
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{
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[NetworkedComponent()]
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public abstract class SharedGasAnalyzerComponent : Component
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{
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[Serializable, NetSerializable]
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public enum GasAnalyzerUiKey
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{
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Key,
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}
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/// <summary>
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/// Atmospheric data is gathered in the system and sent to the user
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class GasAnalyzerUserMessage : BoundUserInterfaceMessage
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{
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public string DeviceName;
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public EntityUid DeviceUid;
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public bool DeviceFlipped;
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public string? Error;
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public GasMixEntry[] NodeGasMixes;
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public GasAnalyzerUserMessage(GasMixEntry[] nodeGasMixes, string deviceName, EntityUid deviceUid, bool deviceFlipped, string? error = null)
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{
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NodeGasMixes = nodeGasMixes;
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DeviceName = deviceName;
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DeviceUid = deviceUid;
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DeviceFlipped = deviceFlipped;
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Error = error;
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}
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}
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/// <summary>
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/// Contains information on a gas mix entry, turns into a tab in the UI
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/// </summary>
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[Serializable, NetSerializable]
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public struct GasMixEntry
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{
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/// <summary>
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/// Name of the tab in the UI
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/// </summary>
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public readonly string Name;
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public readonly float Pressure;
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public readonly float Temperature;
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public readonly GasEntry[]? Gases;
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public GasMixEntry(string name, float pressure, float temperature, GasEntry[]? gases = null)
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{
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Name = name;
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Pressure = pressure;
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Temperature = temperature;
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Gases = gases;
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}
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}
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/// <summary>
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/// Individual gas entry data for populating the UI
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/// </summary>
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[Serializable, NetSerializable]
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public struct GasEntry
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{
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public readonly string Name;
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public readonly float Amount;
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public readonly string Color;
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public GasEntry(string name, float amount, string color)
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{
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Name = name;
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Amount = amount;
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Color = color;
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}
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public override string ToString()
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{
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// e.g. "Plasma: 2000 mol"
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return Loc.GetString(
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"gas-entry-info",
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("gasName", Name),
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("gasAmount", Amount));
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}
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}
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[Serializable, NetSerializable]
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public sealed class GasAnalyzerDisableMessage : BoundUserInterfaceMessage
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{
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public GasAnalyzerDisableMessage() {}
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}
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}
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[Serializable, NetSerializable]
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public enum GasAnalyzerVisuals : byte
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{
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Enabled,
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}
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}
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Reference in New Issue
Block a user