Fix stun baton throwing and visual effect (#18777)

This commit is contained in:
Slava0135
2023-08-08 23:19:31 +03:00
committed by GitHub
parent 2714101ad7
commit 375f487d94
12 changed files with 117 additions and 75 deletions

View File

@@ -0,0 +1,24 @@
using Content.Server.Stunnable.Components;
using Content.Shared.Damage;
using Content.Shared.Weapons.Melee.Events;
namespace Content.Shared.Stunnable;
public abstract class SharedStunbatonSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StunbatonComponent, GetMeleeDamageEvent>(OnGetMeleeDamage);
}
private void OnGetMeleeDamage(EntityUid uid, StunbatonComponent component, ref GetMeleeDamageEvent args)
{
if (!component.Activated)
return;
// Don't apply damage if it's activated; just do stamina damage.
args.Damage = new DamageSpecifier();
}
}