Remove redundant IComponent casts
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@@ -269,7 +269,7 @@ namespace Content.Server.Atmos.Components
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range = MaxExplosionRange;
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}
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EntitySystem.Get<ExplosionSystem>().SpawnExplosion(((IComponent) this).Owner, (int) (range * 0.25f), (int) (range * 0.5f), (int) (range * 1.5f), 1);
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EntitySystem.Get<ExplosionSystem>().SpawnExplosion(Owner, (int) (range * 0.25f), (int) (range * 0.5f), (int) (range * 1.5f), 1);
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IoCManager.Resolve<IEntityManager>().QueueDeleteEntity(Owner);
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return;
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