Adds support for a map rotation system. (#7162)
* Adds support for a map rotation system. It is now the default way of selecting a map, map votes have been disabled. * whoops * Randomize the map it starts off with, too. (it'd pick bagel every time otherwise) * Address review * remove knight from rotation due to it being an unmaintained map. * minor cleanup
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@@ -56,7 +56,7 @@ public interface IGameMapManager
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/// Gets the currently selected map, double-checking if it can be used.
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/// </summary>
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/// <returns>selected map</returns>
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GameMapPrototype GetSelectedMapChecked(bool loud = false);
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GameMapPrototype GetSelectedMapChecked(bool loud = false, bool markAsPlayed = false);
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/// <summary>
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/// Checks if the given map exists
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