Adjust tree offsets (#13610)

This commit is contained in:
metalgearsloth
2023-01-27 15:13:46 +11:00
committed by GitHub
parent eafb9d9d24
commit 37021e332a

View File

@@ -43,13 +43,14 @@
sprite: Objects/Decoration/Flora/flora_trees.rsi
netsync: false
drawdepth: Overdoors
offset: 0,0.9
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
- shape:
!type:PhysShapeAabb
bounds: "-0.35,-1.3,0.35,-0.5"
bounds: "-0.35,-0.4,0.35,0.4"
density: 1000
layer:
- WallLayer
@@ -83,11 +84,12 @@
components:
- type: Sprite
sprite: Objects/Decoration/Flora/flora_treessnow.rsi
offset: 0,0.7
- type: Fixtures
fixtures:
- shape:
!type:PhysShapeAabb
bounds: "-0.1,-1.0,0.1,-0.4"
bounds: "-0.1,-0.3,0.1,0.3"
density: 4000
layer:
- WallLayer
@@ -99,11 +101,12 @@
components:
- type: Sprite
sprite: Objects/Decoration/Flora/flora_treeslarge.rsi
offset: 0,1.55
- type: Fixtures
fixtures:
- shape:
!type:PhysShapeAabb
bounds: "-0.18,-1.9,0.18,-1.2"
bounds: "-0.18,-0.35,0.18,0.35"
density: 2000
layer:
- WallLayer
@@ -115,11 +118,12 @@
components:
- type: Sprite
sprite: Objects/Decoration/Flora/flora_treesconifer.rsi
offset: 0,1.15
- type: Fixtures
fixtures:
- shape:
!type:PhysShapeAabb
bounds: "-0.1,-1.5,0.1,-0.8"
bounds: "-0.1,-0.35,0.1,0.35"
density: 3500
layer:
- WallLayer