Engineer's helmet (#188)
* refacting some sprite things * fix sprites * Netcode for sending a new icon state to the ClientComponent * Fixed broken torches. * Fix dirty calls. * ClothingComponentState now also includes EquippedPrefix * Inherritance ClothingComponent : ItemComponent * Added parameter to ItemComponentState constructor. * Update RobustToolbox * Revert "Update RobustToolbox" This reverts commit 82c7e98ff3853b64698d5e80a45cd7a3758618e0. Undo weird commit to toolbox?
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committed by
Pieter-Jan Briers
parent
50433c7ab6
commit
35f3cbe3f9
@@ -0,0 +1,22 @@
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using SS14.Shared.GameObjects;
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using SS14.Shared.Serialization;
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using System;
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namespace Content.Shared.GameObjects.Components.Items
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{
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[Serializable, NetSerializable]
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public class ItemComponentState : ComponentState
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{
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public string EquippedPrefix { get; set; }
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public ItemComponentState(string equippedPrefix) : base(ContentNetIDs.ITEM)
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{
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EquippedPrefix = equippedPrefix;
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}
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protected ItemComponentState(string equippedPrefix, uint netId) : base(netId)
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{
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EquippedPrefix = equippedPrefix;
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}
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}
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}
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