Engineer's helmet (#188)

* refacting some sprite things

* fix sprites

* Netcode for sending a new icon state to the ClientComponent

* Fixed broken torches.

* Fix dirty calls.

* ClothingComponentState now also includes EquippedPrefix

* Inherritance ClothingComponent : ItemComponent

* Added parameter to ItemComponentState constructor.

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit 82c7e98ff3853b64698d5e80a45cd7a3758618e0.

Undo weird commit to toolbox?
This commit is contained in:
PrPleGoo
2019-04-08 12:18:27 +02:00
committed by Pieter-Jan Briers
parent 50433c7ab6
commit 35f3cbe3f9
22 changed files with 248 additions and 21 deletions

View File

@@ -0,0 +1,22 @@
using SS14.Shared.GameObjects;
using SS14.Shared.Serialization;
using System;
namespace Content.Shared.GameObjects.Components.Items
{
[Serializable, NetSerializable]
public class ItemComponentState : ComponentState
{
public string EquippedPrefix { get; set; }
public ItemComponentState(string equippedPrefix) : base(ContentNetIDs.ITEM)
{
EquippedPrefix = equippedPrefix;
}
protected ItemComponentState(string equippedPrefix, uint netId) : base(netId)
{
EquippedPrefix = equippedPrefix;
}
}
}