Fix vomit puddles (#16449)
This commit is contained in:
@@ -131,7 +131,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
|
|||||||
public Solution SplitStackSolution(EntityUid targetUid, Solution solutionHolder, FixedPoint2 quantity, int stackCount)
|
public Solution SplitStackSolution(EntityUid targetUid, Solution solutionHolder, FixedPoint2 quantity, int stackCount)
|
||||||
{
|
{
|
||||||
var splitSol = solutionHolder.SplitSolution(quantity / stackCount);
|
var splitSol = solutionHolder.SplitSolution(quantity / stackCount);
|
||||||
Solution attackSolutionHolder = solutionHolder.SplitSolution(quantity - splitSol.Volume);
|
solutionHolder.SplitSolution(quantity - splitSol.Volume);
|
||||||
UpdateChemicals(targetUid, solutionHolder);
|
UpdateChemicals(targetUid, solutionHolder);
|
||||||
return splitSol;
|
return splitSol;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,12 +2,14 @@ using Content.Server.Body.Components;
|
|||||||
using Content.Server.Body.Systems;
|
using Content.Server.Body.Systems;
|
||||||
using Content.Server.Chemistry.EntitySystems;
|
using Content.Server.Chemistry.EntitySystems;
|
||||||
using Content.Server.Fluids.Components;
|
using Content.Server.Fluids.Components;
|
||||||
|
using Content.Server.Fluids.EntitySystems;
|
||||||
using Content.Server.Forensics;
|
using Content.Server.Forensics;
|
||||||
using Content.Server.Nutrition.Components;
|
using Content.Server.Nutrition.Components;
|
||||||
using Content.Server.Nutrition.EntitySystems;
|
using Content.Server.Nutrition.EntitySystems;
|
||||||
using Content.Server.Popups;
|
using Content.Server.Popups;
|
||||||
using Content.Server.Stunnable;
|
using Content.Server.Stunnable;
|
||||||
using Content.Shared.Audio;
|
using Content.Shared.Audio;
|
||||||
|
using Content.Shared.Chemistry.Components;
|
||||||
using Content.Shared.Fluids.Components;
|
using Content.Shared.Fluids.Components;
|
||||||
using Content.Shared.IdentityManagement;
|
using Content.Shared.IdentityManagement;
|
||||||
using Content.Shared.Nutrition.Components;
|
using Content.Shared.Nutrition.Components;
|
||||||
@@ -15,15 +17,18 @@ using Content.Shared.Nutrition.EntitySystems;
|
|||||||
using Content.Shared.StatusEffect;
|
using Content.Shared.StatusEffect;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
using Robust.Shared.Audio;
|
using Robust.Shared.Audio;
|
||||||
|
using Robust.Shared.Prototypes;
|
||||||
|
|
||||||
namespace Content.Server.Medical
|
namespace Content.Server.Medical
|
||||||
{
|
{
|
||||||
public sealed class VomitSystem : EntitySystem
|
public sealed class VomitSystem : EntitySystem
|
||||||
{
|
{
|
||||||
|
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||||
[Dependency] private readonly AudioSystem _audio = default!;
|
[Dependency] private readonly AudioSystem _audio = default!;
|
||||||
[Dependency] private readonly BodySystem _body = default!;
|
[Dependency] private readonly BodySystem _body = default!;
|
||||||
[Dependency] private readonly HungerSystem _hunger = default!;
|
[Dependency] private readonly HungerSystem _hunger = default!;
|
||||||
[Dependency] private readonly PopupSystem _popup = default!;
|
[Dependency] private readonly PopupSystem _popup = default!;
|
||||||
|
[Dependency] private readonly PuddleSystem _puddle = default!;
|
||||||
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
|
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
|
||||||
[Dependency] private readonly StunSystem _stun = default!;
|
[Dependency] private readonly StunSystem _stun = default!;
|
||||||
[Dependency] private readonly ThirstSystem _thirst = default!;
|
[Dependency] private readonly ThirstSystem _thirst = default!;
|
||||||
@@ -51,32 +56,37 @@ namespace Content.Server.Medical
|
|||||||
if (TryComp<StatusEffectsComponent>(uid, out var status))
|
if (TryComp<StatusEffectsComponent>(uid, out var status))
|
||||||
_stun.TrySlowdown(uid, TimeSpan.FromSeconds(solutionSize), true, 0.5f, 0.5f, status);
|
_stun.TrySlowdown(uid, TimeSpan.FromSeconds(solutionSize), true, 0.5f, 0.5f, status);
|
||||||
|
|
||||||
var puddle = EntityManager.SpawnEntity("PuddleVomit", Transform(uid).Coordinates);
|
// TODO: Need decals
|
||||||
|
var solution = new Solution();
|
||||||
|
|
||||||
var forensics = EnsureComp<ForensicsComponent>(puddle);
|
|
||||||
if (TryComp<DnaComponent>(uid, out var dna))
|
|
||||||
forensics.DNAs.Add(dna.DNA);
|
|
||||||
|
|
||||||
var puddleComp = Comp<PuddleComponent>(puddle);
|
|
||||||
|
|
||||||
_audio.PlayPvs("/Audio/Effects/Fluids/splat.ogg", uid, AudioParams.Default.WithVariation(0.2f).WithVolume(-4f));
|
|
||||||
|
|
||||||
_popup.PopupEntity(Loc.GetString("disease-vomit", ("person", Identity.Entity(uid, EntityManager))), uid);
|
|
||||||
// Get the solution of the puddle we spawned
|
|
||||||
if (!_solutionContainer.TryGetSolution(puddle, puddleComp.SolutionName, out var puddleSolution))
|
|
||||||
return;
|
|
||||||
// Empty the stomach out into it
|
// Empty the stomach out into it
|
||||||
foreach (var stomach in stomachList)
|
foreach (var stomach in stomachList)
|
||||||
{
|
{
|
||||||
if (_solutionContainer.TryGetSolution(stomach.Comp.Owner, StomachSystem.DefaultSolutionName, out var sol))
|
if (_solutionContainer.TryGetSolution(stomach.Comp.Owner, StomachSystem.DefaultSolutionName,
|
||||||
_solutionContainer.TryAddSolution(puddle, puddleSolution, sol);
|
out var sol))
|
||||||
|
{
|
||||||
|
solution.AddSolution(sol, _proto);
|
||||||
|
sol.RemoveAllSolution();
|
||||||
|
_solutionContainer.UpdateChemicals(stomach.Comp.Owner, sol);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// And the small bit of the chem stream from earlier
|
// And the small bit of the chem stream from earlier
|
||||||
if (TryComp<BloodstreamComponent>(uid, out var bloodStream))
|
if (TryComp<BloodstreamComponent>(uid, out var bloodStream))
|
||||||
{
|
{
|
||||||
var temp = bloodStream.ChemicalSolution.SplitSolution(solutionSize);
|
var temp = _solutionContainer.SplitSolution(uid, bloodStream.ChemicalSolution, solutionSize);
|
||||||
_solutionContainer.TryAddSolution(puddle, puddleSolution, temp);
|
solution.AddSolution(temp, _proto);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_puddle.TrySpillAt(uid, solution, out var puddle, false))
|
||||||
|
{
|
||||||
|
var forensics = EnsureComp<ForensicsComponent>(puddle);
|
||||||
|
if (TryComp<DnaComponent>(uid, out var dna))
|
||||||
|
forensics.DNAs.Add(dna.DNA);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Force sound to play as spill doesn't work if solution is empty.
|
||||||
|
_audio.PlayPvs("/Audio/Effects/Fluids/splat.ogg", uid, AudioParams.Default.WithVariation(0.2f).WithVolume(-4f));
|
||||||
|
_popup.PopupEntity(Loc.GetString("disease-vomit", ("person", Identity.Entity(uid, EntityManager))), uid);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user