Minor UI refactor (#11212)

This commit is contained in:
wrexbe
2022-09-11 20:42:12 -07:00
committed by GitHub
parent 56c2ad6a16
commit 35b90736b7
63 changed files with 93 additions and 147 deletions

View File

@@ -1,12 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.CharacterAppearance;
using Content.Client.HUD.UI;
using Content.Client.Lobby.UI;
using Content.Client.Message;
using Content.Client.Players.PlayTimeTracking;
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.CCVar;
using Content.Shared.CharacterAppearance;
using Content.Shared.CharacterAppearance.Systems;
@@ -25,17 +23,12 @@ using Robust.Client.UserInterface.XAML;
using Robust.Client.Utility;
using Robust.Shared.Configuration;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using static Robust.Client.UserInterface.Controls.BoxContainer;
using Range = Robust.Client.UserInterface.Controls.Range;
namespace Content.Client.Preferences.UI
{