Minor UI refactor (#11212)
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using System.Linq;
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using Content.Client.HUD.UI;
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using Content.Client.Inventory;
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using Content.Client.Preferences;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.CharacterAppearance.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.Inventory;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using Content.Shared.Species;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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