Event-ify Rejuvenate (#11145)

This commit is contained in:
Visne
2022-09-14 19:30:56 +02:00
committed by GitHub
parent 81eee73995
commit 356a6b8d2e
13 changed files with 100 additions and 61 deletions

View File

@@ -1,23 +1,19 @@
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Miasma;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Disease.Components;
using Content.Server.Disease;
using Content.Server.MobState;
using Content.Server.Nutrition.Components;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Damage;
using Content.Shared.Jittering;
using Content.Shared.MobState.Components;
using Content.Shared.Nutrition.Components;
using Content.Shared.Rejuvenate;
using Content.Shared.StatusEffect;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Admin)]
@@ -56,47 +52,8 @@ namespace Content.Server.Administration.Commands
public static void PerformRejuvenate(EntityUid target)
{
var targetUid = target;
var entMan = IoCManager.Resolve<IEntityManager>();
entMan.GetComponentOrNull<HungerComponent>(targetUid)?.ResetFood();
// TODO holy shit make this an event my man!
EntitySystem.Get<StatusEffectsSystem>().TryRemoveAllStatusEffects(target);
if(entMan.TryGetComponent(target , out ThirstComponent? thirst))
{
EntitySystem.Get<ThirstSystem>().ResetThirst(thirst);
}
if (entMan.TryGetComponent(target, out FlammableComponent? flammable))
{
EntitySystem.Get<FlammableSystem>().Extinguish(target, flammable);
}
if (entMan.TryGetComponent(target, out DamageableComponent? damageable))
{
EntitySystem.Get<DamageableSystem>().SetAllDamage(damageable, 0);
}
if (entMan.TryGetComponent(target, out CreamPiedComponent? creamPied))
{
EntitySystem.Get<CreamPieSystem>().SetCreamPied(target, creamPied, false);
}
if (entMan.TryGetComponent(target, out BloodstreamComponent? bloodStream))
{
var sys = EntitySystem.Get<BloodstreamSystem>();
sys.TryModifyBleedAmount(target, -bloodStream.BleedAmount, bloodStream);
sys.TryModifyBloodLevel(target, bloodStream.BloodSolution.AvailableVolume, bloodStream);
}
if (entMan.TryGetComponent<DiseaseCarrierComponent>(target, out var carrier))
{
EntitySystem.Get<DiseaseSystem>().CureAllDiseases(target, carrier);
}
entMan.RemoveComponent<JitteringComponent>(target);
entMan.RemoveComponent<RottingComponent>(target);
var entityManager = IoCManager.Resolve<IEntityManager>();
entityManager.EventBus.RaiseLocalEvent(target, new RejuvenateEvent());
}
}
}