@@ -25,7 +25,7 @@ public sealed class UseDelaySystem : EntitySystem
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if (ent.Comp.Delay == delay)
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if (ent.Comp.Delay == delay)
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return;
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return;
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ent.Comp.Delay += delay;
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ent.Comp.Delay = delay;
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Dirty(ent);
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Dirty(ent);
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}
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}
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