Drain buffs (#15300)
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@@ -22,7 +22,7 @@ public sealed class DrainComponent : Component
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/// How many units are ejected from the buffer per second.
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/// </summary>
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[DataField("unitsDestroyedPerSecond")]
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public float UnitsDestroyedPerSecond = 1f;
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public float UnitsDestroyedPerSecond = 3f;
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/// <summary>
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/// How many (unobstructed) tiles away the drain will
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