Add reflection for crystals (#16426)
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Content.Shared/Projectiles/ProjectileCollideEvent.cs
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7
Content.Shared/Projectiles/ProjectileCollideEvent.cs
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namespace Content.Shared.Projectiles;
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/// <summary>
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/// Raised directed on what a projectile collides with. Can have its deletion cancelled.
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/// </summary>
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[ByRefEvent]
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public record struct ProjectileCollideEvent(EntityUid OtherEntity, bool Cancelled);
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