Merge branch 'master' into offmed-staging
This commit is contained in:
@@ -22,6 +22,8 @@ namespace Content.Client.UserInterface.Systems.Actions.Controls;
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public sealed class ActionButton : Control, IEntityControl
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{
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public const string StyleClassActionHighlightRect = "ActionHighlightRect";
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private IEntityManager _entities;
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private IPlayerManager _player;
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private SpriteSystem? _spriteSys;
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@@ -79,7 +81,7 @@ public sealed class ActionButton : Control, IEntityControl
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};
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HighlightRect = new PanelContainer
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{
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StyleClasses = {StyleNano.StyleClassHandSlotHighlight},
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StyleClasses = { StyleClassActionHighlightRect },
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MinSize = new Vector2(32, 32),
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Visible = false
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};
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@@ -1,10 +0,0 @@
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<controls:ActionTooltip
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xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Systems.Actions.Controls"
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StyleClasses="StyleClassTooltipPanel">
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<BoxContainer Orientation="Vertical" RectClipContent="True">
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<RichTextLabel MaxWidth="350" StyleClasses="StyleClassTooltipActionTitle"/>
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<RichTextLabel MaxWidth="350" StyleClasses="StyleClassTooltipActionDescription"/>
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<RichTextLabel MaxWidth="350" StyleClasses="StyleClassTooltipActionCharges"/>
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</BoxContainer>
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</controls:ActionTooltip>
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@@ -1,14 +0,0 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.UserInterface.Systems.Actions.Controls;
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[GenerateTypedNameReferences]
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public sealed partial class ActionTooltip : PanelContainer
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{
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public ActionTooltip()
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{
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RobustXamlLoader.Load(this);
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}
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}
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@@ -8,6 +8,8 @@ namespace Content.Client.UserInterface.Systems.Actions.Windows;
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[GenerateTypedNameReferences]
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public sealed partial class ActionsWindow : DefaultWindow
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{
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public const string StyleClassActionSearchBox = "actionSearchBox";
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public MultiselectOptionButton<Filters> FilterButton { get; private set; }
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/// <summary>
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@@ -14,18 +14,12 @@ namespace Content.Client.UserInterface.Systems.Alerts.Widgets;
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[GenerateTypedNameReferences]
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public sealed partial class AlertsUI : UIWidget
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{
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[Dependency] private readonly ILogManager _logManager = default!;
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private readonly ISawmill _sawmill = default!;
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// also known as Control.Children?
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private readonly Dictionary<AlertKey, AlertControl> _alertControls = new();
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public AlertsUI()
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{
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RobustXamlLoader.Load(this);
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_sawmill = _logManager.GetSawmill("alertsui");
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}
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public void SyncControls(AlertsSystem alertsSystem,
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@@ -84,15 +78,15 @@ public sealed partial class AlertsUI : UIWidget
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{
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if (!alertKey.AlertType.HasValue)
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{
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_sawmill.Warning("found alertkey without alerttype," +
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" alert keys should never be stored without an alerttype set: {0}", alertKey);
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Logger.WarningS("alert", "found alertkey without alerttype," +
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" alert keys should never be stored without an alerttype set: {0}", alertKey);
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continue;
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}
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var alertType = alertKey.AlertType.Value;
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if (!alertsSystem.TryGet(alertType, out var newAlert))
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{
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_sawmill.Error("Unrecognized alertType {0}", alertType);
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Logger.ErrorS("alert", "Unrecognized alertType {0}", alertType);
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continue;
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}
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@@ -95,7 +95,7 @@ public sealed class GasTankWindow
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_topLabel = new Label
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{
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FontOverride = font,
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FontColorOverride = StyleNano.NanoGold,
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StyleClasses = { StyleClass.LabelKeyText },
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VerticalAlignment = VAlignment.Center,
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HorizontalExpand = true,
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HorizontalAlignment = HAlignment.Left,
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@@ -250,15 +250,15 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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private void UnreadAHelpReceived()
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{
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GameAHelpButton?.StyleClasses.Add(MenuButton.StyleClassRedTopButton);
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LobbyAHelpButton?.StyleClasses.Add(StyleNano.StyleClassButtonColorRed);
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GameAHelpButton?.StyleClasses.Add(StyleClass.Negative);
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LobbyAHelpButton?.StyleClasses.Add(StyleClass.Negative);
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_hasUnreadAHelp = true;
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}
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private void UnreadAHelpRead()
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{
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GameAHelpButton?.StyleClasses.Remove(MenuButton.StyleClassRedTopButton);
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LobbyAHelpButton?.StyleClasses.Remove(StyleNano.StyleClassButtonColorRed);
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GameAHelpButton?.StyleClasses.Remove(StyleClass.Negative);
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LobbyAHelpButton?.StyleClasses.Remove(StyleClass.Negative);
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_hasUnreadAHelp = false;
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}
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@@ -155,7 +155,7 @@ public sealed class CharacterUIController : UIController, IOnStateEntered<Gamepl
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var objectiveLabel = new RichTextLabel
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{
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StyleClasses = { StyleNano.StyleClassTooltipActionTitle }
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StyleClasses = { StyleClass.TooltipTitle }
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};
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objectiveLabel.SetMessage(objectiveText);
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@@ -278,7 +278,7 @@ public sealed partial class ChatUIController : UIController
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&& style is StyleBoxFlat propStyleBoxFlat)
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color = propStyleBoxFlat.BackgroundColor;
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else
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color = StyleNano.ChatBackgroundColor;
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color = Color.FromHex("#25252ADD");
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panel.PanelOverride = new StyleBoxFlat
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{
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@@ -689,7 +689,7 @@ public sealed partial class ChatUIController : UIController
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radioChannel = null;
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return _player.LocalEntity is EntityUid { Valid: true } uid
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&& _chatSys != null
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&& _chatSys.TryProccessRadioMessage(uid, text, out _, out radioChannel, quiet: true);
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&& _chatSys.TryProcessRadioMessage(uid, text, out _, out radioChannel, quiet: true);
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}
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public void UpdateSelectedChannel(ChatBox box)
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@@ -6,6 +6,9 @@ namespace Content.Client.UserInterface.Systems.Chat.Controls;
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public sealed class ChannelSelectorItemButton : Button
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{
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public const string StyleClassChatSelectorOptionButton = "ChatSelectorOptionButton";
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public readonly ChatSelectChannel Channel;
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public bool IsHidden => Parent == null;
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@@ -13,7 +16,7 @@ public sealed class ChannelSelectorItemButton : Button
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public ChannelSelectorItemButton(ChatSelectChannel selector)
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{
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Channel = selector;
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AddStyleClass(StyleNano.StyleClassChatChannelSelectorButton);
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AddStyleClass(StyleClassChatSelectorOptionButton);
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Text = ChannelSelectorButton.ChannelSelectorName(selector);
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@@ -1,5 +1,4 @@
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using Content.Client.Stylesheets;
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using Content.Shared.Chat;
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using Content.Shared.Chat;
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using Content.Shared.Input;
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using Robust.Client.UserInterface.Controls;
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@@ -8,6 +7,10 @@ namespace Content.Client.UserInterface.Systems.Chat.Controls;
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[Virtual]
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public class ChatInputBox : PanelContainer
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{
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public const string StyleClassChatPanel = "ChatPanel";
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public const string StyleClassChatLineEdit = "ChatLineEdit";
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public const string StyleClassChatFilterOptionButton = "ChatFilterOptionButton";
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public readonly ChannelSelectorButton ChannelSelector;
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public readonly HistoryLineEdit Input;
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public readonly ChannelFilterButton FilterButton;
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@@ -27,7 +30,7 @@ public class ChatInputBox : PanelContainer
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{
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Name = "ChannelSelector",
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ToggleMode = true,
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StyleClasses = {"chatSelectorOptionButton"},
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StyleClasses = { ChannelSelectorItemButton.StyleClassChatSelectorOptionButton },
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MinWidth = 75
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};
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Container.AddChild(ChannelSelector);
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@@ -36,16 +39,16 @@ public class ChatInputBox : PanelContainer
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Name = "Input",
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PlaceHolder = GetChatboxInfoPlaceholder(),
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HorizontalExpand = true,
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StyleClasses = {"chatLineEdit"}
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StyleClasses = { StyleClassChatLineEdit }
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};
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Container.AddChild(Input);
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FilterButton = new ChannelFilterButton
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{
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Name = "FilterButton",
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StyleClasses = {"chatFilterOptionButton"}
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StyleClasses = { StyleClassChatFilterOptionButton }
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};
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Container.AddChild(FilterButton);
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AddStyleClass(StyleNano.StyleClassChatSubPanel);
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AddStyleClass(StyleClassChatPanel);
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ChannelSelector.OnChannelSelect += UpdateActiveChannel;
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}
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@@ -56,12 +59,17 @@ public class ChatInputBox : PanelContainer
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private static string GetChatboxInfoPlaceholder()
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{
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return (BoundKeyHelper.IsBound(ContentKeyFunctions.FocusChat), BoundKeyHelper.IsBound(ContentKeyFunctions.CycleChatChannelForward)) switch
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{
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(true, true) => Loc.GetString("hud-chatbox-info", ("talk-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.FocusChat)), ("cycle-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.CycleChatChannelForward))),
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(true, false) => Loc.GetString("hud-chatbox-info-talk", ("talk-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.FocusChat))),
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(false, true) => Loc.GetString("hud-chatbox-info-cycle", ("cycle-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.CycleChatChannelForward))),
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(false, false) => Loc.GetString("hud-chatbox-info-unbound")
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};
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return (BoundKeyHelper.IsBound(ContentKeyFunctions.FocusChat),
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BoundKeyHelper.IsBound(ContentKeyFunctions.CycleChatChannelForward)) switch
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{
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(true, true) => Loc.GetString("hud-chatbox-info",
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("talk-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.FocusChat)),
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("cycle-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.CycleChatChannelForward))),
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(true, false) => Loc.GetString("hud-chatbox-info-talk",
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("talk-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.FocusChat))),
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(false, true) => Loc.GetString("hud-chatbox-info-cycle",
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("cycle-key", BoundKeyHelper.ShortKeyName(ContentKeyFunctions.CycleChatChannelForward))),
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(false, false) => Loc.GetString("hud-chatbox-info-unbound")
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};
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}
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}
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@@ -1,4 +1,4 @@
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using Content.Shared.Damage;
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using Content.Shared.Damage.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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@@ -27,7 +27,7 @@ public sealed partial class GhostGui : UIWidget
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GhostWarpButton.OnPressed += _ => RequestWarpsPressed?.Invoke();
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ReturnToBodyButton.OnPressed += _ => ReturnToBodyPressed?.Invoke();
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GhostRolesButton.OnPressed += _ => GhostRolesPressed?.Invoke();
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GhostRolesButton.OnPressed += _ => GhostRolesButton.StyleClasses.Remove(StyleBase.ButtonCaution);
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GhostRolesButton.OnPressed += _ => GhostRolesButton.StyleClasses.Remove(StyleClass.Negative);
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}
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public void Hide()
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@@ -46,7 +46,7 @@ public sealed partial class GhostGui : UIWidget
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if (roles > _prevNumberRoles)
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{
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GhostRolesButton.StyleClasses.Add(StyleBase.ButtonCaution);
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GhostRolesButton.StyleClasses.Add(StyleClass.Negative);
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}
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_prevNumberRoles = (int)roles;
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@@ -21,7 +21,7 @@
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ToolTip="{Loc 'game-hud-open-escape-menu-button-tooltip'}"
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MinSize="70 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonOpenRight}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonOpenRight}"
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/>
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<ui:MenuButton
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Name="GuidebookButton"
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@@ -31,7 +31,7 @@
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenGuidebook}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="CharacterButton"
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@@ -41,7 +41,7 @@
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenCharacterMenu}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="EmotesButton"
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@@ -51,7 +51,7 @@
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenEmotesMenu}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="CraftingButton"
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@@ -61,7 +61,7 @@
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ToolTip="{Loc 'game-hud-open-crafting-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="ActionButton"
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@@ -71,7 +71,7 @@
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ToolTip="{Loc 'game-hud-open-actions-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="AdminButton"
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@@ -81,7 +81,7 @@
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ToolTip="{Loc 'game-hud-open-admin-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="SandboxButton"
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@@ -91,7 +91,7 @@
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ToolTip="{Loc 'game-hud-open-sandbox-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="AHelpButton"
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@@ -101,6 +101,6 @@
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ToolTip="{Loc 'ui-options-function-open-a-help'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonOpenLeft}"
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AppendStyleClass="{x:Static style:StyleClass.ButtonOpenLeft}"
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/>
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</widgets:GameTopMenuBar>
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@@ -1,4 +1,5 @@
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using Content.Client.SubFloor;
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using Content.Client.Stylesheets;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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Reference in New Issue
Block a user