Broadcast MoveEvent -> C# event (#22689)
This commit is contained in:
@@ -50,7 +50,7 @@ public sealed partial class PathfindingSystem
|
||||
SubscribeLocalEvent<CollisionLayerChangeEvent>(OnCollisionLayerChange);
|
||||
SubscribeLocalEvent<PhysicsBodyTypeChangedEvent>(OnBodyTypeChange);
|
||||
SubscribeLocalEvent<TileChangedEvent>(OnTileChange);
|
||||
SubscribeLocalEvent<MoveEvent>(OnMoveEvent);
|
||||
_transform.OnGlobalMoveEvent += OnMoveEvent;
|
||||
}
|
||||
|
||||
private void OnTileChange(ref TileChangedEvent ev)
|
||||
|
||||
@@ -46,6 +46,7 @@ namespace Content.Server.NPC.Pathfinding
|
||||
[Dependency] private readonly FixtureSystem _fixtures = default!;
|
||||
[Dependency] private readonly NPCSystem _npc = default!;
|
||||
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
|
||||
private readonly Dictionary<ICommonSession, PathfindingDebugMode> _subscribedSessions = new();
|
||||
|
||||
@@ -75,6 +76,7 @@ namespace Content.Server.NPC.Pathfinding
|
||||
base.Shutdown();
|
||||
_subscribedSessions.Clear();
|
||||
_playerManager.PlayerStatusChanged -= OnPlayerChange;
|
||||
_transform.OnGlobalMoveEvent -= OnMoveEvent;
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
|
||||
Reference in New Issue
Block a user