diff --git a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs index c430c71958..b3db87e896 100644 --- a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs +++ b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs @@ -50,7 +50,7 @@ public sealed partial class PathfindingSystem SubscribeLocalEvent(OnCollisionLayerChange); SubscribeLocalEvent(OnBodyTypeChange); SubscribeLocalEvent(OnTileChange); - SubscribeLocalEvent(OnMoveEvent); + _transform.OnGlobalMoveEvent += OnMoveEvent; } private void OnTileChange(ref TileChangedEvent ev) diff --git a/Content.Server/NPC/Pathfinding/PathfindingSystem.cs b/Content.Server/NPC/Pathfinding/PathfindingSystem.cs index 1b1f6f5476..1830b35bb6 100644 --- a/Content.Server/NPC/Pathfinding/PathfindingSystem.cs +++ b/Content.Server/NPC/Pathfinding/PathfindingSystem.cs @@ -46,6 +46,7 @@ namespace Content.Server.NPC.Pathfinding [Dependency] private readonly FixtureSystem _fixtures = default!; [Dependency] private readonly NPCSystem _npc = default!; [Dependency] private readonly SharedPhysicsSystem _physics = default!; + [Dependency] private readonly SharedTransformSystem _transform = default!; private readonly Dictionary _subscribedSessions = new(); @@ -75,6 +76,7 @@ namespace Content.Server.NPC.Pathfinding base.Shutdown(); _subscribedSessions.Clear(); _playerManager.PlayerStatusChanged -= OnPlayerChange; + _transform.OnGlobalMoveEvent -= OnMoveEvent; } public override void Update(float frameTime)