Lobby refactor + species loadouts support (#27576)

* Vox stuff

* Species loadouts and lobby refactor

The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.

* a

* Bulk changes

* a

* weh

* Character import / export

* finalise

* woops this stuff too

* Also datafield exporting

* comments

* Review
This commit is contained in:
metalgearsloth
2024-05-12 09:18:21 +10:00
committed by GitHub
parent 999d044139
commit 332f54a3ae
49 changed files with 1867 additions and 1563 deletions

View File

@@ -6,8 +6,9 @@ namespace Content.Shared.Preferences.Loadouts;
/// <summary>
/// Specifies the selected prototype and custom data for a loadout.
/// </summary>
[Serializable, NetSerializable]
public sealed class Loadout
[Serializable, NetSerializable, DataDefinition]
public sealed partial class Loadout
{
[DataField]
public ProtoId<LoadoutPrototype> Prototype;
}