Lobby refactor + species loadouts support (#27576)
* Vox stuff * Species loadouts and lobby refactor The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest. * a * Bulk changes * a * weh * Character import / export * finalise * woops this stuff too * Also datafield exporting * comments * Review
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@@ -11,6 +11,7 @@ public abstract partial class LoadoutEffect
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/// Tries to validate the effect.
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/// </summary>
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public abstract bool Validate(
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HumanoidCharacterProfile profile,
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RoleLoadout loadout,
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ICommonSession session,
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IDependencyCollection collection,
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