Adds Special Respawn, spawns a new disk if the old one was deleted (#12762)
* Spawns a new disk if one was deleted * Adds tiledef to space checks, also adds a way to randomly check for a respawn point on station * Removes unused method * Cuts down on tile checks needed by checking surrounding tiles first * Fixes up an issue where the coords wouldn't spawn * Removes disk system, adds special respawning system and comp * Fixes spelling error * Fixes linter issue * Maybe fixes the linter with a ref event? * Empty commit to rerun tests * Maybe fix? * check for deleted grid * Moves shutdown code to terminating code * Customtypeseralizer * changes name of datafield * Removes owning station references * Trying the queue event again
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Content.Shared/Respawn/SharedSpecialRespawnSystem.cs
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Content.Shared/Respawn/SharedSpecialRespawnSystem.cs
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namespace Content.Shared.Respawn;
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public abstract class SharedSpecialRespawnSystem : EntitySystem
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{
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}
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