GasFilter appearance, EnabledAtmosDeviceVisualizer improvements.
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@@ -9,22 +9,13 @@ namespace Content.Client.Atmos.Visualizers
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[UsedImplicitly]
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public abstract class EnabledAtmosDeviceVisualizer : AppearanceVisualizer
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{
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[DataField("disabledState")]
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private string _disabledState = string.Empty;
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[DataField("enabledState")]
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private string _enabledState = string.Empty;
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protected abstract object LayerMap { get; }
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protected abstract Enum DataKey { get; }
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public override void InitializeEntity(IEntity entity)
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{
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base.InitializeEntity(entity);
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if (!entity.TryGetComponent(out ISpriteComponent? sprite))
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return;
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sprite.LayerMapSet(LayerMap, sprite.AddLayerState(_enabledState));
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sprite.LayerSetVisible(LayerMap, false);
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}
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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@@ -32,8 +23,8 @@ namespace Content.Client.Atmos.Visualizers
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if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
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return;
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if(component.TryGetData(DataKey, out bool enabled))
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sprite.LayerSetVisible(LayerMap, enabled);
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if(component.TryGetData(DataKey, out bool enabled) && sprite.LayerMapTryGet(LayerMap, out var layer))
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sprite.LayerSetState(layer, enabled ? _enabledState : _disabledState);
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}
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}
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}
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