Fix drag-drop stripping (#3001)

* Fix drag-drop stripping

* More robust

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-01-24 19:00:58 +11:00
committed by GitHub
parent c3004b737f
commit 329d599107
3 changed files with 33 additions and 4 deletions

View File

@@ -0,0 +1,27 @@
#nullable enable
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.Components.GUI
{
/// <summary>
/// Give to an entity to say they can strip another entity.
/// </summary>
[RegisterComponent]
public class SharedStrippingComponent : Component, IDragDropOn
{
public override string Name => "Stripping";
public bool CanDragDropOn(DragDropEventArgs eventArgs)
{
if (!eventArgs.Dragged.TryGetComponent(out SharedStrippableComponent? strippable)) return false;
return strippable.CanBeStripped(Owner);
}
public bool DragDropOn(DragDropEventArgs eventArgs)
{
// Handled by StrippableComponent
return true;
}
}
}