Fix build

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 12:23:33 +01:00
parent 680ad72939
commit 32416334c4

View File

@@ -138,11 +138,12 @@ namespace Content.Client.Lobby.UI
}
}
public void GiveDummyJobClothes(EntityUid dummy, HumanoidCharacterProfile profile)
public static void GiveDummyJobClothes(EntityUid dummy, HumanoidCharacterProfile profile)
{
var protoMan = IoCManager.Resolve<IPrototypeManager>();
var inventory = _entMan.GetComponent<ClientInventoryComponent>(dummy);
var entMan = IoCManager.Resolve<IEntityManager>();
var inventory = entMan.GetComponent<ClientInventoryComponent>(dummy);
var highPriorityJob = profile.JobPriorities.FirstOrDefault(p => p.Value == JobPriority.High).Key;
@@ -153,7 +154,6 @@ namespace Content.Client.Lobby.UI
if (job.StartingGear != null)
{
var entityMan = _entMan;
var gear = protoMan.Index<StartingGearPrototype>(job.StartingGear);
foreach (var slot in AllSlots)
@@ -161,9 +161,9 @@ namespace Content.Client.Lobby.UI
var itemType = gear.GetGear(slot, profile);
if (itemType != string.Empty)
{
var item = entityMan.SpawnEntity(itemType, MapCoordinates.Nullspace);
var item = entMan.SpawnEntity(itemType, MapCoordinates.Nullspace);
inventory.SetSlotVisuals(slot, item);
_entMan.DeleteEntity(item);
entMan.DeleteEntity(item);
}
}
}