CollidableComponent and ICollideableComponent namespace was changed in the engine.
Minor code cleanup.
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@@ -5,14 +5,14 @@ using Content.Shared.GameObjects;
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using Content.Shared.Physics;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.IoC;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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class ThrownItemComponent : ProjectileComponent, ICollideBehavior
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internal class ThrownItemComponent : ProjectileComponent, ICollideBehavior
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{
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#pragma warning disable 649
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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