CollidableComponent and ICollideableComponent namespace was changed in the engine.

Minor code cleanup.
This commit is contained in:
Acruid
2020-01-11 14:12:20 -08:00
parent 51f7f14c08
commit 32103979ed
15 changed files with 32 additions and 28 deletions

View File

@@ -5,14 +5,14 @@ using Content.Shared.GameObjects;
using Content.Shared.Physics;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.IoC;
namespace Content.Server.GameObjects.Components
{
[RegisterComponent]
class ThrownItemComponent : ProjectileComponent, ICollideBehavior
internal class ThrownItemComponent : ProjectileComponent, ICollideBehavior
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;